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NPC Generator

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Advanced [show]


Efferil Ariessus, Male Elf [Permalink]

Personal [hide]

Description: This man very much looks the part of a Scribe. He is muscular with a powerful set of arms. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. His face is covered beneath a completely black helmet.

Personality: He is mildly Elf supremacist, though he does not identify as such. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. From there he went from mercenary job to mercenary job. He inherited the family business which he has now maintained for 2 years.

Motivation: A need for knowledge about a nearby landmark; and he has passion for adventuring and risk

Flaws: Racist. Bonds: Job, Adventurer, Slave. Occupation: Scribe

Voice: Sensual and smooth

Attributes [hide]

Efferil Ariessus, Male Elf Druid 1
Medium (4'10") Elf, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 15 (+2)16 (+3) 17 (+3)16 (+3)
Skills Animal Handling +5, Persuasion +5
Senses Passive Perception 13
Languages Common, Elven, Giant, Halfling, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1331000000

Possessions: 30 pp. Carnelian (80 gp). 1 Magnifying glass.


Social Check DCs


Fargrim Bigtoe, Male Dwarf [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep grey leather and dull white iron scale mail. His skin is fair and his fingers are delicate and long. He has shaved his head bald. His brown eyes lackadaisically let the world flow into them.

Personality: He will rave to anyone who will listen. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: Born to a pair of adventurers, Fargrim grew up listening to his father's many stories. Like his father and his brother before him, after school he went straight into learning to become a Guard. He has dedicated himself to building a better world.

Motivation: To be a Mercenary again; and money/treasure

Flaws: Insane. Bonds: Family, Adventurer, Job, Rich. Occupation: Guard

Voice: Jittery and nervous

Attributes [hide]

Fargrim Bigtoe, Male Dwarf Warrior 2
Medium (4'3") Dwarf, True Neutral (CR 2)
Armor Class 13
Hit Points 25 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 17 (+3)9 (-1) 15 (+2)12 (+1)
Skills Acrobatics +5, Nature +1
Senses Passive Perception 12
Languages Dwarven
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +2

Possessions: 240 gp. 1 Masterwork Common Melee.


Social Check DCs


Elegant Mist, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has dyed his greying brown fur a little too much giving a sharp brown color. He tend to wears goggles to shield his eyes.

Personality: He loves telling others what to do and how they should feel about things. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Elegant was born the youngest of three triplets. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has since lost track of the people in his past.

Motivation: Money/treasure; and find a way to reverse the transformation of his brother

Ideals: Opinionated, Impeccable. Bonds: Rich, Family, Military. Occupation: Jeweler

Voice: Switch between two voices

Attributes [hide]

Elegant Mist, Male Tabaxi Warrior 1
Medium (6'2") Tabaxi, Lawful Good (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 13 (+1)16 (+3) 10 (+0)15 (+2)
Skills Acrobatics +5, Nature +5
Senses Passive Perception 10
Languages Common, Dwarven, Giant, Goblin
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +5

Possessions: 3000 cp. Golden pearl (140 gp). 1 Darkwood Buckler.


Social Check DCs


Trail In the Morning, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His long beige fur is drawn into a two foot long braid. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep yellow.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Trail was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Bounty Hunter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has dedicated himself to building a better trade route.

Motivation: He's looking for his big break; and wants a kiss

Ideals: Athletic. Flaws: Depressed. Bonds: Poor, Has a crush, Adventurer. Occupation: Bounty Hunter

Voice: Prounounces S like Z

Attributes [hide]

Trail In the Morning, Male Tabaxi Bard 2
Medium (6'1") Tabaxi, True Neutral (CR 2)
Armor Class 13
Hit Points 11 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 14 (+2)14 (+2) 12 (+1)11 (+0)
Skills Survival +3
Senses Passive Perception 11
Languages Common, Infernal, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1230000

Possessions: 1 Masterwork Uncommon Weapon.


Social Check DCs

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