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NPC Generator

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Advanced [show]


Jasmine Jamjar, Female Halfling [Permalink]

Personal [hide]

Description: A stocky lighter skinned woman, she wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her hair is cut close to her head. Her eyes are likewise violet.

Personality: She is a hateful person. She taunts others and blames them for her problems. She is obsessed with her god.

History: She was born on a small isolated farm. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She now mingles about in high society.

Motivation: She's repulsed by the PC; and she has money and likes to spend it

Ideals: Fighting. Flaws: Antagonistic. Bonds: Rich, Religious, Nature. Occupation: Barrister

Voice: Shortens vowels

Attributes [hide]

Jasmine Jamjar, Female Halfling Paladin 10
Small (2'11") Halfling, True Neutral (CR 10)
Armor Class 12
Hit Points 47 (10d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 9 (-1)11 (+0) 11 (+0)15 (+2)
Skills Animal Handling +4, Investigation +4
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1201

Possessions: 250 pp. Rock crystal (70 gp). White opal (1100 gp). 1 Minor magic item.


Social Check DCs


Markosian Ecstasy, Female Tiefling [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears green leather gloves, a green jacket, and tight pants. Her black hair is drawn into a tight pony tail with a skull scrunchie. This black eyed northerner is not easily forgotten.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Architect arts, while her father instructed her in etiquette, music and courtly manner. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. When her spouse passed she lost her only source of income but claims to her sons to still be retired.

Motivation: She wants to get laid; and she has a crush on the local seamstress

Flaws: Shy, Antagonistic. Bonds: Family, Rich, Has a crush. Occupation: Architect

Voice: Soothing and warm

Attributes [hide]

Markosian Ecstasy, Female Tiefling Ranger 8
Medium (5'6") Tiefling, True Neutral (CR 8)
Armor Class 11
Hit Points 64 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 16 (+3)13 (+1) 10 (+0)17 (+3)
Skills Medicine +3, Performance +6
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Loopmottin Quillsharpener, Female Gnome [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears a worn and beaten armor. She has shaved her head bald. Her face is covered beneath a completely black helmet.

Personality: Loopmottin wants to be seen as a stoic, levelheaded, noble Druid, so she tries to act the part. She does a good job, for the most part... Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.

History: Loopmottin was born into a poor family. Growing up, she dreamt of becoming a Druid, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Druid in service of a powerful lord somewhere. She was an adventurer many years ago and she formed a blood bond with her Half-Elven companion (her 'brother'). She now travels the world, in search of power and loot.

Motivation: Doesn't want to be a Ruler and was forced into it by her family; and an old rival family wants her found

Ideals: Athletic, Disciplined. Bonds: Family, Poor, Adventurer. Occupation: Ruler

Voice: Sensual and smooth

Attributes [hide]

Loopmottin Quillsharpener, Female Gnome Druid 3
Small (3'4") Gnome, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 19 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 16 (+3)10 (+0) 14 (+2)12 (+1)
Skills Insight +4, Investigation +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 300 gp.


Social Check DCs


Anselm Royal, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a well pressed and immaculate suit (or dress). He keeps his long golden hair kept up in a rat tail. He has amber eyes.

Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born to a criminal king-pin and mafia family In his 13th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Recently he has begun working with bootleggers and crooks.

Motivation: He has decided he is irredeemable; and a rival would like him out of the picture

Ideals: Athletic, Artistic. Flaws: Shy, Fearful. Bonds: Criminal record. Occupation: Courier

Voice: Speaks with squeezed throat

Attributes [hide]

Anselm Royal, Male Human Bard 11
Medium (5'10") Human, Chaotic Evil (CR 11)
Armor Class 12
Hit Points 71 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 16 (+3)11 (+0) 11 (+0)13 (+1)
Skills Acrobatics +6, Animal Handling +4
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 3d8-1, Ranged +6 / 3d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1233

Possessions: 180 pp. Freshwater pearl (7 gp). Star rose quartz (70 gp). Rhodochrosite (7 gp). Citrine (70 gp). Hematite (7 gp). Amethyst (40 gp). Fiery yellow corundum (800 gp). Malachite (7 gp). Sard (70 gp). Red spinel (40 gp).


Social Check DCs

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