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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Fulbar Nimblefingers, Male Halfling [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears suspenders and red workpants. His shirt is grey, and he wears a heavy red leather apron most of the time. He has done his best to style his brown hair to look like a famous performer. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was born in the east. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. By chance he met his brother recently and the two have been together since.

Motivation: To unite with his brother; and his spouse's relatives view him with great suspicion

Ideals: Passionate, Opinionated. Flaws: Insane. Bonds: Immigrant, Family. Occupation: Bounty Hunter

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Fulbar Nimblefingers, Male Halfling Fighter 6
Small (2'11") Halfling, Neutral Good (CR 6)
Armor Class 14
Hit Points 31 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 7 (-2)14 (+2) 12 (+1)12 (+1)
Skills Deception +4
Senses Passive Perception 11
Languages Common, Halfling, Orc, Dwarven
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +3

Possessions: 700 gp.


Social Check DCs


Skirt Shore, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He wears rags and sports a simple walking cane. Beneath his clothing is a huge mess of scar tissue. He keeps his yellow fur in a flapper bob. He has gleaming, smiling copper eyes.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Brilliant and gifted he never wanted to apply himself. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He's repulsed by the PC; and he feels kind of lost in life

Ideals: Gifted. Flaws: Shy, Antagonistic, Depressed. Bonds: Poor, Slave. Occupation: Jeweler

Voice: Hard of hearing, loud

Attributes [hide]

Skirt Shore, Male Tabaxi Wizard 10
Medium (6'0") Tabaxi, True Neutral (CR 10)
Armor Class 12
Hit Points 34 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 13 (+1)8 (-1) 10 (+0)15 (+2)
Skills Performance +6, Persuasion +6
Senses Passive Perception 10
Languages Common
Attacks Melee +7 / 3d6+3, Ranged +6 / 3d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 1100 gp. Rock crystal (70 gp). Deep blue spinel (1400 gp). Moss agate (10 gp). Rose (70 gp). Violet garnet (1400 gp). Citrine (70 gp). Star rose quartz (70 gp).


Social Check DCs


Geoffrey Brandon, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He has the majority of his body covered in plate. His auburn hair is thinning but still full. His eyes are a pleasant blue.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. Geoffrey was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Geoffrey decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has never given up on his singing dream.

Motivation: He is a bit of a kleptomaniac; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Athletic, Optimist, Artistic. Bonds: Criminal record. Occupation: Roofer

Voice: Mumbles to self between sentences

Attributes [hide]

Geoffrey Brandon, Male Human Fighter 1
Medium (5'4") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)9 (-1) 9 (-1)12 (+1)
Skills Deception +3, Sleight of Hand +3
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 5000 cp.


Social Check DCs


Curran Copperkettle, Male Halfling [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears rags and sports a simple walking cane. He sports a flattop hair cut. His eyes are gray and he is always smoking a pipe.

Personality: His tongue was cut out and he uses sign language. He is a big fan of imagination and believes people should spend more time reading and writing.

History: The child of southern immigrants he idolized his father. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Unemployed work with an outfit from a few towns over. Unemployed work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has set out to sabotage the competition.

Motivation: Find a way to reverse the transformation of his brother; and an old rival family wants him found

Ideals: Logical. Flaws: Disease. Bonds: Poor, Immigrant, Job, Family. Occupation: Unemployed

Voice: Rhymes sentences (sorry)

Attributes [hide]

Curran Copperkettle, Male Halfling Barbarian 10
Small (3'0") Halfling, Chaotic Evil (CR 10)
Armor Class 14
Hit Points 95 (10d12)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 13 (+1)6 (-2) 13 (+1)17 (+3)
Skills History +2, Intimidation +7
Senses Passive Perception 11
Languages Halfling
Attacks Melee +4 / 3d6+0, Ranged +7 / 3d6+3, Grapple +3

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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