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NPC Generator

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Advanced [show]


Havilar Esstyrlynn, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears a black shirt with thin grey vertical stripes and red pants. She carries a battered shortbow and tarnished sword as well. Her scarlet crest is heavily combed to the right. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is extraordinarily eccentric. She does suffer from mild PTSD, and the sight of drow may trigger it at times.

History: She was born to a criminal king-pin and mafia family Cursed with unlife at a very young age, Havilar has worked very hard to control her curse. She has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: She wants revenge against drow.

Ideals: Fighting. Flaws: Insane, Disease. Bonds: Enemies, Criminal record. Occupation: Sailor

Voice: Booming voice

Attributes [hide]

Havilar Esstyrlynn, Female Dragonborn Adept 2
Medium (6'6") Dragonborn, True Neutral (CR 2)
Armor Class 11
Hit Points 12 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 13 (+1)11 (+0) 10 (+0)14 (+2)
Skills Religion +2, Sleight of Hand +3
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 900 sp.


Social Check DCs


Daar Daardendrian, Female Dragonborn [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She prefers to wear green pants and tee shirts. Her long red crest is drawn into a two foot long braid. She wears a mask on her face.

Personality: This woman loves dancing and to teach people dancing more than just about anything. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: A child with a great deal of dancing talent her parents made sure she got the chance to thrive. As a young adult she joined a group advocating for an improvement in Dragonborn conditions. She left for the north, certain she would find work there.

Motivation: Wants to work out more often; and a strong sense of loyalty to elven people

Ideals: Athletic, Artistic. Flaws: Forgetful, Racist. Bonds: Immigrant. Occupation: Sellsword

Voice: Pirate accent

Attributes [hide]

Daar Daardendrian, Female Dragonborn Sorcerer 7
Medium (6'5") Dragonborn, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 18 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 10 (+0)10 (+0) 14 (+2)10 (+0)
Skills History +3, Stealth +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 500 gp. Moss agate (16 gp). Blue quartz (16 gp). Moonstone (30 gp).


Social Check DCs


Zagga Roscoe, Female Half-Orc [Permalink]

Personal [hide]

Description: A plain young-adult woman, she usually wears her black robe and has her flail always slung over her shoulder. She has styled her brown hair well, parting it to the right. Her eyes are a pleasant violet.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: She was raised in a white middle class family as the only child. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She now spends her time doing works of charity.

Motivation: She is content.

Ideals: Philantrophist. Flaws: Secretive, Mundane. Bonds: Rich. Occupation: Sellsword

Voice: Speaks through clenched teeth

Attributes [hide]

Zagga Roscoe, Female Half-Orc Expert 4
Medium (5'0") Half-Orc, Chaotic Good (CR 4)
Armor Class 11
Hit Points 23 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)12 (+1) 13 (+1)11 (+0) 12 (+1)11 (+0)
Skills History +2, Insight +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +7 / 1d10+5, Ranged +3 / 1d10+1, Grapple +5

Possessions: 8000 cp. Azurite (12 gp). Violet garnet (500 gp). Eye agate (12 gp). Jade (40 gp). 1 Minor magic item.


Social Check DCs


Mary Marlee, Female Human [Permalink]

Personal [hide]

Description: She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She is physically well-built. Her hair is always cut to a buzz. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She is an amazing painter.

History: A child with a great deal of painting talent her parents made sure she got the chance to thrive. When she was little, her rather wealthy family often ventured across the forest to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Mary took refuge in the ruined castle and found the beat up pickaxe and armor she uses now. She's also a talented Sculptor, but doesn't like to broadcast it.

Motivation: She desires power and/or immortality; and to be a sculptor again

Ideals: Gifted, Artistic. Flaws: Insomniac. Bonds: Job, Nature, Adventurer. Occupation: Dyer

Voice: Sensual and smooth

Attributes [hide]

Mary Marlee, Female Human Monk 1
Medium (6'0") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 12 (+1)10 (+0) 12 (+1)15 (+2)
Skills Acrobatics +2, Athletics +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +2

Possessions: 40 gp.


Social Check DCs

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