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NPC Generator

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Advanced [show]


Hatae Mellerelel, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman wears a yellow coat over a grey low-cut shirt, and a small hat upon her head. She is muscular with a powerful set of arms. She has styled her brown hair well, parting it to the left. She has gleaming, smiling amber eyes.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: She was always a brilliant, if unscrupulous mind. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. Due to her spouse's obsession with being a Spy they were divorced and she won custody of their son. She worked as a Performer, and she later adopted a second son.

Motivation: To unite with her brother.

Ideals: Logical. Flaws: Shy, Insane. Bonds: Poor, Family. Occupation: Performer

Voice: Low and grunting

Attributes [hide]

Hatae Mellerelel, Female Half-Elf Wizard 5
Medium (4'7") Half-Elf, Chaotic Evil (CR 5)
Armor Class 9
Hit Points 17 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 13 (+1)13 (+1) 10 (+0)13 (+1)
Skills Intimidation +4, Survival +3
Senses Passive Perception 10
Languages Common, Elven, Undercommon
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124321

Possessions: 1000 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Irann Durkin, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears a yellow costume with the symbols of the four houses of cards on her torso, and she perpetually has her sword ready. With wild blonde hair. Her gray eyes dart from person to person.

Personality: She hates giants. She views them as having robbed her home of its proper glory. She does not believe in violence as a means to an end. She is a dedicated Barber but believes her peers are too gung-ho.

History: She was born blind and as such lacked many opportunities for work. While she appears to be a normal Half-Elf, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. Days after completing her studies, news broke out that her hometown was attacked by giants. Irann was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the giants.

Motivation: Many giants want her driven away; and someone believes her a fraud

Ideals: Fighting, Pacifist. Flaws: Disease, Insane. Bonds: Enemies. Occupation: Barber

Voice: Prounounces S like Z

Attributes [hide]

Irann Durkin, Female Half-Elf Rogue 3
Medium (4'7") Half-Elf, Chaotic Good (CR 3)
Armor Class 11
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)14 (+2) 8 (-1)15 (+2)
Skills Perception +1, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Elven, Infernal, Celestial
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Oriff Morigak, Female Dwarf [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her golden hair is knotted and matted. She has a tattooed face.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She does suffer from mild PTSD, and the sight of brigands may trigger it at times.

History: Born in the west to a Jeweler, Oriff learned a great deal about her father's area of expertise. Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. When her spouse passed she lost her only source of income but claims to her sons to still be retired.

Motivation: Wants to open a new tavern.

Bonds: Job, Enemies, Criminal record, Family. Occupation: Jeweler

Voice: Squeaky

Attributes [hide]

Oriff Morigak, Female Dwarf Bard 2
Medium (3'11") Dwarf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 13 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 15 (+2)15 (+2) 14 (+2)8 (-1)
Skills Medicine +4, Religion +4
Senses Passive Perception 12
Languages Common, Dwarven, Undercommon, Gnoll
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12300000

Possessions: Just what you see.


Social Check DCs


Gomory Dalton, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a brown tunic with black highlights, and long green pants that bunch up around his shoes. He has styled his blonde hair well, parting it to the left. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is business-like. He takes instructions and follows them to the letter. He also hits on women, regardless of circumstances.

History: The child of a Farmer, who enjoyed hunting, Gomory was taken on many hunting expeditions. There was a wharf not far from home where he often wandered off to fish. He is searching for what he claims is his rightful reward.

Motivation: Many orcs want him driven away; and wants his loneliness to end

Ideals: Professionalism. Flaws: Addict. Bonds: Has a crush, Nature, Adventurer, Enemies. Occupation: Dyer

Voice: Posh accent

Attributes [hide]

Gomory Dalton, Male Human Ranger 1
Medium (5'3") Human, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 17 (+3)12 (+1) 15 (+2)15 (+2)
Skills Deception +4, History +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 100 sp.


Social Check DCs

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