Mialee Selevarun, Female Elf [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her hair is cut close to her head. Her blue eyes lackadaisically let the world flow into them.
Personality: She speaks before she thinks and is too direct. She cannot resist a sob story and will often dote over anyone who has one.
History: She was born the only child of a wealthy merchant. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She used her abilities to travel the world and help people.
Motivation: Money/treasure; and to prove her worth to the world
Ideals: Athletic, Philantrophist, Entrepeneur. Flaws: Impulsive. Bonds: Rich. Occupation: Adventurer
Voice: Uses sign language
Attributes [hide]
Medium (5'0") Elf, Chaotic Neutral (CR 5)
Armor Class 9
Hit Points 26 (5d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 8 (-1) | 13 (+1) | 14 (+2) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Goblin, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 3 | 3 | 1 | 0 | 0 |
Possessions: 10000 cp. Moss agate (4 gp). Golden pearl (70 gp). 1 Minor magic item.
Jarsali Selevarun, Female Elf [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She is typically in her Weaver uniform. Her long white hair is drawn into a two foot long braid. Her face is covered beneath a completely black helmet.
Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Jarsali was raised in a hard working conservative environment. She worked as a nervous Weaver and found it very stressful. She now owns her own business.
Motivation: Further expansion of business.
Ideals: Athletic, Joker. Flaws: Cynical. Bonds: Job. Occupation: Weaver
Voice: pre-pubescent
Attributes [hide]
Medium (5'3") Elf, Lawful Evil (CR 7)
Armor Class 10
Hit Points 27 (7d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 11 (+0) | 9 (-1) | 14 (+2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Undercommon, Celestial
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
Possessions: 120 pp. 1 Minor magic item.
Elegant Thundercloud, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has a moderate pudge and is not very fit. He has styled his beige fur well, parting it to the right. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: Elegant is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He wants to meet his childhood hero; and to reunite with his old friends
Ideals: Extrovert, Gifted. Flaws: Addict, Antagonistic. Bonds: Adventurer. Occupation: Hunter
Voice: Scottish accent
Attributes [hide]
Medium (5'0") Tabaxi, True Neutral (CR 11)
Armor Class 13
Hit Points 50 (11d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 16 (+3) | 9 (-1) | 16 (+3) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Orc, Sylvan, Auran
Attacks Melee +4 / 3d8+0, Ranged +7 / 3d8+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 4 | 3 | 3 | 3 | 3 | 3 | 1 |
Possessions: 1800 gp. Citrine (60 gp). Black opal (400 gp). Azurite (9 gp). Amber (60 gp). Black opal (400 gp). Golden yellow topaz (600 gp). Red garnet (60 gp). Hematite (9 gp). Rose (60 gp).
Gimble Horcusporcus, Male Gnome [Permalink]
Personal [hide]
Description: This man wears very tight pants and wife beaters, though occasionally he sports a blue coat. He is muscular with a powerful set of arms. His hair is silver and curly. His blue eyes are passionate and lively.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: He was born in the north, but his parents moved at a very young age to the west. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He now travels the world, in search of power and loot.
Motivation: To be a Carpenter again; and balancing his hectic life and new gardener responsibilities is difficult
Ideals: Fighting. Bonds: Adventurer, Immigrant, In love, Job. Occupation: Gardener
Voice: Soft and melodious
Attributes [hide]
Small (3'2") Gnome, Lawful Good (CR 8)
Armor Class 12
Hit Points 68 (8d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 13 (+1) | 16 (+3) | 10 (+0) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 600 gp. Embroidered silk and velvet mantle with numerous moonstones (2400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Fire opal pendant on a fine gold chain (900 gp). Gold and topaz bottle stopper cork (400 gp).
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Their contribution stands as a beacon of hope for all adventurers!


