Bork Shelby, Male Half-Orc [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking eastern young adult. He dresses in black turtlenecks beneath a pastel coat with white slacks. Beneath his clothing is a huge mess of scar tissue. He wears his golden hair down. He wears round tiny glasses practically rammed into his face.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. Animals are drawn to him, and he is able to talk to them.
History: He was raised in a white middle class family as the only child. Bork was born on a far eastern forest where he grew up under the tutelage of his mother, an expert Banker. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He is unsatisfied with his job; and he seems to be bored by most things
Ideals: Gifted. Flaws: Mundane. Bonds: Slave, Job, Immigrant. Occupation: Banker
Voice: Voice breaks
Attributes [hide]
Medium (5'7") Half-Orc, Chaotic Good (CR 7)
Armor Class 11
Hit Points 25 (7d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 19 (+4) | 13 (+1) | 13 (+1) | 13 (+1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Orc, Celestial
Attacks Melee +7 / 2d8+4, Ranged +4 / 2d8+1, Grapple +4
Possessions: 200 gp. Alexandrite (1600 gp). 1 Minor magic item.
Gynk Stanford, Female Half-Orc [Permalink]
Personal [hide]
Description: This light-skinned female wears a black cloak and cross-gartered green stockings. She is tall, broad shouldered and powerfully built. She has slicked back golden hair. She wears crescent spectacles with a black brim.
Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.
History: She was born into a rich family. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature club.
Motivation: Nothing but the best is good enough for her; and she has a rivalry with the church that dominates her actions
Ideals: Impeccable. Flaws: Shy. Bonds: Religious, Rich, Adventurer. Occupation: Soapmaker
Voice: Booming voice
Attributes [hide]
Medium (6'4") Half-Orc, True Neutral (CR 5)
Armor Class 9
Hit Points 38 (5d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 9 (-1) | 13 (+1) | 13 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Orc, Gnoll
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 3 | 2 | 2 | 2 |
Possessions: 6000 sp. Chalcedony (60 gp). Golden yellow topaz (1500 gp). Sardonyx (60 gp). Iolite (60 gp). 1 Full Plate. 1 Full Plate. 1 Masterwork Heavy steel shield. 1 Darkwood Shield.
Sun In Shadow, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a brown cloak and cross-gartered yellow stockings. He has a moderate pudge and is not very fit. His orange fur is thinning but still full. His hazel eyes lackadaisically let the world flow into them.
Personality: He has always had a great fascination with Human culture. He does not believe in violence as a means to an end. He is a dedicated Layabout but believes his peers are too gung-ho.
History: Born in the west to a Layabout, Sun learned a great deal about his father's area of expertise. He was taken as a slave by a traveling circus and forced to perform He has set out to sabotage the competition.
Motivation: He is not mentally stable, and does not behave rationally; and he is currently in port desperately looking for someone to get him out
Ideals: Pacifist. Flaws: Racist, Insane. Bonds: Job, Slave. Occupation: Layabout
Voice: Thin and wheezing
Attributes [hide]
Medium (6'3") Tabaxi, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 9 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 19 (+4) | 12 (+1) | 13 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: Lapis lazuli (12 gp). 8 Acid flasks.
Kite Peak, Male Tabaxi [Permalink]
Personal [hide]
Description: He has a missing left leg. He wears a brown costume with the symbols of luck on his torso. His long orange fur is drawn into a two foot long braid. He has gleaming, smiling copper eyes.
Personality: He will rave to anyone who will listen. He never wears the same outfit twice, unless he absolutely has to.
History: He got into the Assassin business at a young age. In his 17th year, his parents were killed by a brigands raid, leaving Kite alone in the world. After a stint in an orphanage, he was adopted. He has set out to sabotage the competition.
Motivation: He wants revenge against brigands; and many brigands want him driven away
Ideals: Artistic. Flaws: Insane. Bonds: Job, Enemies. Occupation: Assassin
Voice: Farmer accent
Attributes [hide]
Medium (6'2") Tabaxi, Lawful Neutral (CR 10)
Armor Class 10
Hit Points 33 (10d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 10 (+0) | 9 (-1) | 4 (-3) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +4 / 3d6+0, Grapple +5
Possessions: 19000 sp. Violet garnet (400 gp). 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!

