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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Bimpnottin Fapplestamp, Female Gnome [Permalink]

Personal [hide]

Description: She has the majority of her body covered in plate, and carries maces. Her black hair is still thick. Her hazel eyes dart from person to person to random spaces in the air.

Personality: She is business-like. She takes instructions and follows them to the letter. She takes great joy in being the best Fletcher in town.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Fletcher work with an outfit from a few towns over. Fletcher work suited her well, and with each successful project, she earned more gold and more respect from her peers. She inherited the family business which she has now maintained for 13 years.

Motivation: Wants to open a new tavern.

Ideals: Fighting, Professionalism. Bonds: Job, Rich. Occupation: Fletcher

Voice: Indian accent

Attributes [hide]

Bimpnottin Fapplestamp, Female Gnome Ranger 4
Small (3'0") Gnome, Lawful Evil (CR 4)
Armor Class 13
Hit Points 35 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 14 (+2)13 (+1) 10 (+0)12 (+1)
Skills Animal Handling +2, Deception +3
Senses Passive Perception 10
Languages Common, Gnome, Dwarven
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 100 gp. Deep green spinel (110 gp). Red garnet (110 gp).


Social Check DCs


Yvonne Moreno, Female Half-Elf [Permalink]

Personal [hide]

Description: She very much looks the part of a Ruler. Her brown hair, when down, is lengthy. Her fierce hazel eyes like to dwell on things.

Personality: She speaks before she thinks and is too direct. Animals are drawn to her, and she is able to talk to them.

History: A powerful slaver made her what she is. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Ruler. She then took over the family business and is one of the better Ruler for hire.

Motivation: Balancing her hectic life and new Ruler responsibilities is difficult; and to be a ploughman again

Ideals: Gifted. Flaws: Impulsive. Bonds: Job, Poor, Mentor. Occupation: Ruler

Voice: Stutters

Attributes [hide]

Yvonne Moreno, Female Half-Elf Aristocrat 3
Medium (5'0") Half-Elf, Neutral Evil (CR 3)
Armor Class 11
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 14 (+2)13 (+1) 14 (+2)17 (+3)
Skills Athletics +1, Persuasion +5
Senses Passive Perception 12
Languages Common, Elven, Sylvan
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +5

Possessions: 200 gp. Silver comb with moonstones (100 gp). Silver comb with moonstones (100 gp).


Social Check DCs


Three Of Ale, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears brown painted combat armor at almost all times. He is bristling with hidden weapons, mostly ceremonial daggers and whips. His fur is lavender and very short. His blue eyes are passionate and lively.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. After a long history of fighting, Three and his spouse have recently divorced.

Motivation: Revenge; and someone believes him a fraud

Ideals: Passionate. Flaws: Antagonistic. Bonds: Criminal record, Enemies. Occupation: Farmer

Voice: Dutch accent

Attributes [hide]

Three Of Ale, Male Tabaxi Commoner 5
Medium (5'9") Tabaxi, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 11 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 8 (-1)9 (-1) 10 (+0)12 (+1)
Skills Intimidation +4, Persuasion +4
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: Aquamarine (1600 gp). Freshwater pearl (5 gp). Deep blue spinel (1600 gp).


Social Check DCs


Frouse Nackle, Male Gnome [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is dressed in earthy colors with a tan and grey handkerchief worn on his right side. With a patchy brown beard and wild brown hair. His fierce violet eyes like to dwell on things.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was born on a small isolated farm. His necromantic abilities were realized during a raid on his village. He bought a spear and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To find somewhere to settle down; and he seems to be bored by most things

Ideals: Fighting, Gifted. Flaws: Depressed, Mundane. Bonds: Nature. Occupation: Mortician

Voice: Irish accent

Attributes [hide]

Frouse Nackle, Male Gnome Paladin 4
Small (3'6") Gnome, Neutral Evil (CR 4)
Armor Class 11
Hit Points 33 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 14 (+2)9 (-1) 13 (+1)12 (+1)
Skills Insight +3, Intimidation +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: Just what you see.


Social Check DCs

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