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NPC Generator

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Advanced [show]


Qualen Bafflestone, Male Gnome [Permalink]

Personal [hide]

Description: This man wears an old set of leather armor, nicked and torn by the ravages of time and battle, and sports empty pouches on his belt. His hair is short and white. He wears round tiny glasses practically rammed into his face.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He can't help but pocket interesting objects he comes across

History: He was always a brilliant, if unscrupulous mind. Qualen was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Qualen decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He used his abilities to trick people and travel the world for free.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and seeks redemption

Ideals: Gifted, Logical. Flaws: Insane. Bonds: Criminal record. Occupation: Barrister

Voice: Indian accent

Attributes [hide]

Qualen Bafflestone, Male Gnome Rogue 3
Small (3'6") Gnome, True Neutral (CR 3)
Armor Class 11
Hit Points 23 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 19 (+4)11 (+0) 13 (+1)8 (-1)
Skills Acrobatics +2
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +2

Possessions: Just what you see.


Social Check DCs


Dazzazn Kerrhylon, Male Dragonborn [Permalink]

Personal [hide]

Description: An older man who wears long strands of jet and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, he is not a threatening figure. He wears a top hat to cover his moderate length bronze crest. He wears round tiny glasses practically rammed into his face.

Personality: He is almost excessively polite to everyone, even when angry. He is a great chef.

History: A powerful slaver made him what he is. He was taken from his home at a very young age. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Gifted. Flaws: Shy. Bonds: Rich, Mentor, Slave. Occupation: Sellsword

Voice: Spits words with contempt

Attributes [hide]

Dazzazn Kerrhylon, Male Dragonborn Ranger 4
Medium (6'4") Dragonborn, True Neutral (CR 4)
Armor Class 10
Hit Points 30 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 13 (+1)17 (+3) 16 (+3)17 (+3)
Skills History +5, Perception +5
Senses Passive Perception 15
Languages Common, Infernal, Draconic, Halfling
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 19000 sp. 1 Minor magic item.


Social Check DCs


Lance Morton, Male Human [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He usually wears his brown robe and has his hand crossbow always slung over his shoulder. His whole body is exceptionally muscular. His blonde hair is drawn into a tight pony tail with a butterfly scrunchie. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He has a minor phobia of water and hates getting wet.

History: Born in the west to a Apothecary, Lance learned a great deal about his father's area of expertise. In his 12th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has worked as a Apothecary like his father before him.

Motivation: Expand his business; and he is content

Flaws: Insomniac, Mundane, Fearful. Bonds: Immigrant, Job. Occupation: Apothecary

Voice: Rhymes sentences (sorry)

Attributes [hide]

Lance Morton, Male Human Fighter 10
Medium (5'9") Human, Lawful Good (CR 10)
Armor Class 9
Hit Points 80 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 15 (+2)16 (+3) 7 (-2)16 (+3)
Skills Athletics +5
Senses Passive Perception 8
Languages Common, Dwarven, Infernal, Celestial
Attacks Melee +5 / 3d6+1, Ranged +3 / 3d6-1, Grapple +5

Possessions: 290 pp. Eye agate (4 gp). Black pearl (1600 gp). Golden yellow topaz (1600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Himo Ilphelkiir, Male Elf [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears just a blue suit. With bright auburn hair and a scraggly beard. He has a dull look in his hazel eyes.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Born in the south to a Sculptor, Himo learned a great deal about his mother's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Sculptor. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: Sabotage a competitor; and he is terrified, and will act out of fear

Ideals: Philantrophist. Flaws: Antagonistic, Fearful. Bonds: Job, Has a crush. Occupation: Sculptor

Voice: Speaks with back of mouth

Attributes [hide]

Himo Ilphelkiir, Male Elf Barbarian 13
Medium (4'9") Elf, Lawful Good (CR 13)
Armor Class 13
Hit Points 65 (13d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 9 (-1)12 (+1) 16 (+3)15 (+2)
Skills Deception +6, Stealth +7
Senses Passive Perception 13
Languages Common, Elven, Gnoll
Attacks Melee +5 / 4d4+1, Ranged +7 / 4d4+3, Grapple +3

Possessions: 4000 gp. Silver ewer (60 gp). Silver comb with moonstones (700 gp). 1 Medium magic item.


Social Check DCs

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