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NPC Generator

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Advanced [show]


Five Of Clay, Male Tabaxi [Permalink]

Personal [hide]

Description: This man stands a little under 5'2" and is a bit bulky. He is very muscular particularly in the legs. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His gray fur is drawn into a tight pony tail with a skull scrunchie. His amber eyes lackadaisically let the world flow into them.

Personality: He is mildly Tabaxi supremacist, though he does not identify as such. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born in a small desert village. He was taken from his home at a very young age. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He wants to meet his childhood hero; and to reunite with his old friends

Flaws: Racist. Bonds: Rich, Nature, Slave, Adventurer. Occupation: Miller

Voice: Thin and wheezing

Attributes [hide]

Five Of Clay, Male Tabaxi Bard 4
Medium (5'2") Tabaxi, Lawful Good (CR 4)
Armor Class 14
Hit Points 18 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 13 (+1)14 (+2) 6 (-2)12 (+1)
Skills History +4, Stealth +6
Senses Passive Perception 8
Languages Common, Draconic, Terran
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 400 gp. 1 Half-Plate. 1 Buckler.


Social Check DCs


Norman Bristol, Male Human [Permalink]

Personal [hide]

Description: Standing 6'2", this man wears a fine chain shirt which he covers with grey colored cloaks and clothing. His red hair is knotted and matted. He tend to wears goggles to shield his eyes.

Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He believes the world needs to unite to get rid of illithids once and for all.

History: Born in a small village he learned the ways of the warrior from his mother. He made a point of taking high paying jobs and getting most of it up front. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He desires power and/or immortality; and to unite with his brother

Ideals: Fighting. Bonds: Enemies, Adventurer, Family. Occupation: Sailor

Voice: Pronounces O like U

Attributes [hide]

Norman Bristol, Male Human Monk 1
Medium (6'2") Human, Chaotic Evil (CR 1)
Armor Class 8
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)7 (-2) 8 (-1)14 (+2) 14 (+2)12 (+1)
Skills Nature +4, Perception +4
Senses Passive Perception 14
Languages Common, Celestial, Aquan
Attacks Melee +5 / 1d4+3, Ranged +0 / 1d4-2, Grapple +3

Possessions: 130 gp.


Social Check DCs


Tim Bradley, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and prefers to wear grey pants and tee shirts. His silver hair is styled in orderly dreadlocks. His violet eyes lackadaisically let the world flow into them.

Personality: Tim hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He is the product a well kept family trust fund and as such has never really known need. His childhood dream was to be a Map Maker, but he was a colossal failure. In the meantime he has taken over work as a Blacksmith and occasionally as a mercenary.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and further expansion of business

Ideals: Artistic. Bonds: Rich, Job, Adventurer, Criminal record. Occupation: Blacksmith

Voice: Shortens vowels

Attributes [hide]

Tim Bradley, Male Human Fighter 1
Medium (6'2") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)9 (-1) 13 (+1)7 (-2)
Skills Acrobatics +3, Deception +0
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 2000 cp. Amber (150 gp).


Social Check DCs


Ahinar Nailo, Female Elf [Permalink]

Personal [hide]

Description: This younger middle-aged woman wears a tight fitting tan shirt and pants, and a wedding ring on her right hand. Her auburn hair is greying along the sides and has receded to reveal a widow's peak. Her fierce hazel eyes like to dwell on things.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She believes the world needs to unite to get rid of drow once and for all.

History: Her mother raised her in a mountain cabin. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Ahinar grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Ahinar. Days after completing her studies, news broke out that her hometown was attacked by drow. Ahinar was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the drow.

Motivation: A rival would like her out of the picture; and many drow want her driven away

Flaws: Terse. Bonds: In love, Enemies, Nature, Criminal record. Occupation: Fortune-teller

Voice: Raspy

Attributes [hide]

Ahinar Nailo, Female Elf Warrior 2
Medium (4'8") Elf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 13 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)14 (+2) 13 (+1)13 (+1)
Skills Deception +3, Survival +3
Senses Passive Perception 11
Languages Common, Elven, Celestial, Gnome
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 210 gp. Coral (140 gp). 1 Buckler.


Social Check DCs

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