Keyleth Holland, Female Half-Elf [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She wears her brown hair down. Her green eyes are passionate and lively.
Personality: She is overprotective of those who hire her services. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.
History: A powerful wizard made her what she is. Through the years after Keyleth was born, her mother became increasingly distant from her family, instead choosing to pursue power in the west. Keyleth's mother didn't care for her much, and the feeling was mutual. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Keyleth fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To clean up the streets; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Athletic. Flaws: Antagonistic. Bonds: Guardian, Mentor. Occupation: Crown-heir
Voice: Italian accent
Attributes [hide]
Medium (5'2") Half-Elf, Neutral Good (CR 2)
Armor Class 9
Hit Points 15 (2d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 8 (-1) | 14 (+2) | 16 (+3) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Elven, Ignan, Undercommon, Gnoll
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1
Possessions: Just what you see.
Sun Candle, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears an entirely brown suit with violet socks and a vest with buckled shoes. She carries with her a set of scythes on her belt, each one with a amethyst on the hilt. Her red fur has been sun bleached extensively. Her hazel eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She is a great chef.
History: Her martial talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Sun fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She has a rivalry with the Church that dominates her actions; and she seems to be bored by most things
Ideals: Fighting, Gifted. Flaws: Addict, Mundane. Bonds: Religious. Occupation: Map Maker
Voice: Dutch accent
Attributes [hide]
Medium (4'8") Tabaxi, Chaotic Good (CR 7)
Armor Class 13
Hit Points 27 (7d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 6 (-2) | 16 (+3) | 11 (+0) | 7 (-2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 2d8-2, Ranged +6 / 2d8+3, Grapple +6
Possessions: Jade (120 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Gilkass Zzzxaaxthroth, Female Dragonborn [Permalink]
Personal [hide]
Description: This slender woman stands about 6'6". She wears green painted combat armor at almost all times. Her long silver crest is drawn into a two foot long braid. She wears crescent spectacles with a black brim.
Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: She was born in the west. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Navigator work with an outfit from a few towns over. Navigator work suited her well, and with each successful project, she earned more gold and more respect from her peers. After a long history of fighting, Gilkass and her spouse have recently divorced.
Motivation: She'd like to take her coworkers down a peg; and she's looking for her big break
Flaws: Antagonistic. Bonds: Adventurer, Immigrant, Job. Occupation: Navigator
Voice: Squeaky
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 11 (3d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 14 (+2) | 9 (-1) | 13 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp.
Forcas Revulsion, Male Tiefling [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears green trousers with violet and yellow striped suspenders. He wears various colorful collared shirts. His hair is short and purple. His black eyes are passionate and lively.
Personality: He will rave to anyone who will listen. He works hard and plays hard.
History: Forcas hails from a village terrorized by brigands. Forcas liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a ceremonial dagger and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He feels kind of lost in life; and revenge
Flaws: Insane, Hedonist, Depressed. Bonds: Enemies, Nature. Occupation: Armorer
Voice: Scandinavian accent
Attributes [hide]
Medium (5'2") Tiefling, Lawful Good (CR 9)
Armor Class 9
Hit Points 61 (9d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 9 (-1) | 13 (+1) | 12 (+1) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +2 / 3d4-1, Ranged +2 / 3d4-1, Grapple -1
Possessions: 1100 gp. Embroidered and bejeweled glove (4000 gp).
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Their contribution stands as a beacon of hope for all adventurers!


