Williamina Cromwell, Female Human [Permalink]
Personal [hide]
Description: She prefers to wear grey pants and tee shirts. Her red hair is heavily combed to the left. Her blue eyes have a joyful gleam in them most of the time.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She would rather hide behind her crafts than deal with other people.
History: Born the oldest of a large religious western family, she was no stranger to responsibility. She has chosen to use the inheritance that was left to her frivolously. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She is compelled to act according to her religious beliefs; and money/treasure
Ideals: Philantrophist, Artistic. Flaws: Shy. Bonds: Religious, Rich. Occupation: Hunter
Voice: Low and grunting
Attributes [hide]
Medium (5'9") Human, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 10 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 8 (-1) | 14 (+2) | 12 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 2 | 1 | 0 |
Possessions: 5000 cp. Solid gold idol (300 gp).
Dee Underfoot, Female Halfling [Permalink]
Personal [hide]
Description: She is a mite stocky and likes to wear red tank tops with white skirt. She has a very tight haircut. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She does not believe in betrayal or weakness as things to be tolerated. She also hits on women, regardless of circumstances.
History: Born in the north to a Detective, Dee learned a great deal about her father's area of expertise. Like her father and her brother before her, after school she went straight into learning to become a Detective. She has built up a small fortune and can afford her own way.
Motivation: She is wracked by social anxiety; and wants to open a new tavern
Ideals: Justice. Flaws: Fearful. Bonds: Has a crush, Job, Rich. Occupation: Detective
Voice: Dutch accent
Attributes [hide]
Small (3'2") Halfling, Neutral Evil (CR 4)
Armor Class 14
Hit Points 13 (4d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 16 (+3) | 7 (-2) | 11 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 3 | 2 |
Possessions: 100 gp. 1 Minor magic item.
Skirt Of World, Female Tabaxi [Permalink]
Personal [hide]
Description: This late middle aged woman wears just a brown suit and is in decent physical shape. She has moderate length white fur. She wears round tiny glasses practically rammed into her face.
Personality: She snorts whenever she laughs or is feeling confident. She is frequently practicing swordplay.
History: She was born in a small plains village. When she was little, her rather wealthy family often ventured across the plains to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Skirt took refuge in the ruined castle and found the beat up ceremonial dagger and armor she uses now. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: Further expansion of business.
Bonds: Military, Nature, Job. Occupation: Dilettante
Voice: Speaks with back of mouth
Attributes [hide]
Medium (4'9") Tabaxi, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 37 (5d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 17 (+3) | 16 (+3) | 12 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 3 | 2 | 2 |
Possessions: 500 gp. Embroidered and bejeweled glove (1000 gp). Gold and topaz bottle stopper cork (900 gp). Large well-done wool tapestry (100 gp).
Gargax Pfaphnyrennish, Male Dragonborn [Permalink]
Personal [hide]
Description: He likes to wear ponchos typically of a light green in addition to tight pants, and carries longbows. His red crest is lengthy. He wears crescent spectacles with a black brim.
Personality: He does not believe in betrayal or weakness as things to be tolerated. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: He was born on a small isolated farm. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He bought a longbow and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Wants to work out more often; and he wants nothing more than to rejoin the army
Ideals: Fighting, Justice, Athletic. Bonds: Military, Nature, Mentor. Occupation: Dyer
Voice: Dutch accent
Attributes [hide]
Medium (6'5") Dragonborn, True Neutral (CR 5)
Armor Class 10
Hit Points 21 (5d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 19 (+4) | 11 (+0) | 10 (+0) | 15 (+2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Draconic, Giant
Attacks Melee +7 / 2d4+4, Ranged +3 / 2d4+0, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 |
Possessions: 30000 cp.
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Their contribution stands as a beacon of hope for all adventurers!


