River Of Storm, Male Tabaxi [Permalink]
Personal [hide]
Description: He likes to wear pastel tank tops with yellow pants. He has a moderate pudge and is not very fit. His cinnamon fur is kept up in a ponytail inside a feathered hat. His eyes are yellow.
Personality: This man loves singing and to teach people singing more than just about anything. He is afraid of women and trembles around them
History: He was raised in a forest tribe. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. River took refuge in the large cave and found the beat up bastard sword and armor he uses now. He's also a talented Soapmaker, but doesn't like to broadcast it.
Motivation: Sabotage a competitor.
Ideals: Artistic. Flaws: Shy. Bonds: Nature, Job. Occupation: Beggar
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (6'2") Tabaxi, True Neutral (CR 14)
Armor Class 13
Hit Points 84 (14d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 16 (+3) | 15 (+2) | 12 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +7 / 4d6+2, Ranged +8 / 4d6+3, Grapple +3
Possessions: 3000 gp. Deep green spinel (140 gp). Malachite (4 gp). 1 Medium magic item.
Uthemar Hanali, Male Elf [Permalink]
Personal [hide]
Description: Standing 5'4", this man is dressed in earthy colors with a blue and brown handkerchief worn on his left side. His auburn hair is knotted and matted. He has gleaming, smiling brown eyes.
Personality: This man loves painting and to teach people painting more than just about anything. He plays an instrument quite well.
History: He was born in the west. Uthemar was born on a far western plains where he grew up under the tutelage of his mother, an expert Spice Merchant. He has been a successful dealer in antiques buying low and selling high.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and seeks redemption
Ideals: Artistic, Entrepeneur. Bonds: Immigrant, Criminal record. Occupation: Spice Merchant
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'4") Elf, Lawful Evil (CR 7)
Armor Class 11
Hit Points 26 (7d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 13 (+1) | 10 (+0) | 7 (-2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 3 | 3 | 2 | 0 |
Possessions: 500 gp.
Carlin Pingun, Female Gnome [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking southern young adult. She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Beneath her clothing is a huge mess of scar tissue. She has moderate length silver hair. She has gleaming, smiling blue eyes.
Personality: Carlin is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She is a ruthless business woman, a trait she acquired from her father.
History: She was born to a pair of big game hunters, but was frequently ill as a child. Her father had invested heavily in several trade routes and wanted her to inherit them. She now mingles about in high society.
Motivation: She has money and likes to spend it.
Ideals: Extrovert, Entrepeneur. Flaws: Disease. Bonds: Rich, Slave. Occupation: Roofer
Voice: Relaxed voice
Attributes [hide]
Small (3'4") Gnome, Lawful Evil (CR 2)
Armor Class 13
Hit Points 10 (2d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 15 (+2) | 11 (+0) | 14 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Goblin, Terran
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 3 | 1 |
Possessions: 270 gp.
Gildmak Greenleaf, Male Halfling [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He does not wear sleeves and tends to eschew shirts when he can avoid it. His blonde hair is kept up in a ponytail inside a top hat. He wears a mask on his face.
Personality: Gildmak is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: The child of western immigrants he idolized his mother. He was an adventurer many years ago and he formed a blood bond with his Dragonborn companion (his 'brother'). He moves from town to town, unable to find a place to settle.
Motivation: He is terrified, and will act out of fear; and he desires power and/or immortality
Ideals: Extrovert. Flaws: Impulsive, Fearful. Bonds: Immigrant, Adventurer. Occupation: Shoemaker
Voice: Voice breaks
Attributes [hide]
Small (3'4") Halfling, Neutral Evil (CR 9)
Armor Class 13
Hit Points 33 (9d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 14 (+2) | 14 (+2) | 18 (+4) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Halfling, Terran, Gnome, Aquan, Druidic
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +2
Possessions: 8000 sp.
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Their contribution stands as a beacon of hope for all adventurers!


