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NPC Generator

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Advanced [show]


Emeny Walcott, Female Human [Permalink]

Personal [hide]

Description: She is a physically imposing dark-skinned woman. She wears an entirely grey suit with pastel socks and a vest with buckled shoes. She keeps her long auburn hair kept up in a rat tail. She has several tiny aquamarine earrings on each ear.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.

History: A powerful slaver made her what she is. Her childhood dream was to be a Tanner, but she was a colossal failure. After months of barely getting by, Emeny managed to ambush a major caravan with a load of valuables. Instantly wealthy, she made her way to the capital under a new identity.

Motivation: She is greedy; and she is being blackmailed/forced/etc and this influences her actions

Flaws: Shy. Bonds: Rich, Criminal record, Mentor, Job. Occupation: Painter

Voice: Draws out vowels

Attributes [hide]

Emeny Walcott, Female Human Warrior 1
Medium (4'11") Human, Lawful Evil (CR 1)
Armor Class 13
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 11 (+0)9 (-1) 10 (+0)11 (+0)
Skills Sleight of Hand +5, Stealth +5
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 3000 cp.


Social Check DCs


Sora Beryntolthropal, Female Dragonborn [Permalink]

Personal [hide]

Description: She is constantly adorned with expensive silk clothing, often dyed in bright black and white, and wears rings and necklaces with large, colorful gems. She carries a battered rapier and tarnished axe as well. Her red crest is lengthy. Her eyes are a pleasant red.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: Born in the east to a Beggar, Sora learned a great deal about her mother's area of expertise. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She's also a talented Masseuse, but doesn't like to broadcast it.

Motivation: To be a Masseuse again; and she feels the way she acts is they only way to get by in the world

Ideals: Fighting, Optimist, Impeccable. Bonds: Rich, Job, Religious. Occupation: Beggar

Voice: Low and grunting

Attributes [hide]

Sora Beryntolthropal, Female Dragonborn Wizard 7
Medium (6'7") Dragonborn, Neutral Good (CR 7)
Armor Class 11
Hit Points 20 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)13 (+1) 11 (+0)7 (-2) 13 (+1)16 (+3)
Skills Performance +6, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 2d8+4, Ranged +4 / 2d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1200 gp. Alexandrite (900 gp). Brown-green garnet (150 gp). Hematite (16 gp).


Social Check DCs


Carrie Hanali, Male Elf [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He typically wears blue cloth garments or leather armor. His hair is greying and his face has many wrinkles. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Animals are drawn to him, and he is able to talk to them.

History: The child of a Doctor, who enjoyed hunting, Carrie was taken on many hunting expeditions. His parents enrolled him in a Rogue school at a young age so that he could practice his druidic talents. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He has a crush on the local Doctor; and he's in love

Ideals: Joker, Gifted. Flaws: Mundane. Bonds: Nature, Has a crush. Occupation: Crown-heir

Voice: Scottish accent

Attributes [hide]

Carrie Hanali, Male Elf Rogue 13
Medium (5'5") Elf, Chaotic Neutral (CR 13)
Armor Class 12
Hit Points 58 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 12 (+1)15 (+2) 13 (+1)15 (+2)
Skills Arcana +6, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Elven, Undercommon, Druidic
Attacks Melee +3 / 4d4-1, Ranged +6 / 4d4+2, Grapple +2

Possessions: 2000 gp. Large well-done wool tapestry (500 gp). Gold and topaz bottle stopper cork (500 gp). Large well-done wool tapestry (500 gp). Golden circlet with four aquamarines (4000 gp). Solid gold idol (200 gp). Fire opal pendant on a fine gold chain (1200 gp). Old masterpiece painting (1200 gp). Brass mug with jade inlays (500 gp). Brass mug with jade inlays (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Zagga Ansley, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears baggy black pantaloons and a green scarf. Her black hair is wavy and long. She has a tattooed face.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She is skeptical of what others tell her and is slow to trust.

History: Born to a Hunter, her father struggled to pay the bills. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Architect. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Nothing but the best is good enough for her; and wants to open a new tavern

Ideals: Disciplined, Impeccable. Flaws: Shy. Bonds: Poor, Job. Occupation: Architect

Voice: Draws out vowels

Attributes [hide]

Zagga Ansley, Female Half-Orc Wizard 4
Medium (6'1") Half-Orc, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 9 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 10 (+0)10 (+0) 13 (+1)11 (+0)
Skills Investigation +2, Stealth +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 30 pp. Amethyst (60 gp). Blue quartz (12 gp). Blue star sapphire (600 gp). Tiger eye turquoise (12 gp). 1 Crowbar. 1 Masterwork Artisan’s tools. 1 Good lock.


Social Check DCs

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