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NPC Generator

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Advanced [show]


Ishte Charm, Female Tiefling [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears loose pants and a collared shirt complete with sweater beneath her coat. Her hair is brown and curly. Her face is covered beneath a completely black helmet.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: Ishte was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. She dropped out of school before completing her studies. By chance she met her brother recently and the two have been together since.

Motivation: Her spouse's relatives view her with great suspicion.

Ideals: Logical. Flaws: Antagonistic. Bonds: Poor, Family. Occupation: Spice Merchant

Voice: Booming voice

Attributes [hide]

Ishte Charm, Female Tiefling Bard 2
Medium (4'9") Tiefling, Lawful Neutral (CR 2)
Armor Class 8
Hit Points 14 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)6 (-2) 16 (+3)12 (+1) 14 (+2)16 (+3)
Skills Acrobatics +0, Stealth +0
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +1 / 1d6-1, Ranged +0 / 1d6-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11300

Possessions: 230 gp. Blue quartz (9 gp).


Social Check DCs


Helgret Holderhek, Female Dwarf [Permalink]

Personal [hide]

Description: This woman wears dull grey sweaters, loose blue pants, and alligator leather shoes. Beneath her sweater she keeps a concealed greatsword, just in case, and sports empty pouches on her belt. Her white hair is smooth and relatively long. Her eyes are blue and catlike.

Personality: She is erratic and paranoid. She believes illithids are coming to abduct people. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Helgret was raised in a hard working conservative environment. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She inherited the family business which she has now maintained for 8 years.

Motivation: An old rival family wants her found; and balancing her hectic life and new miner responsibilities is difficult

Ideals: Extrovert, Entrepeneur. Bonds: Enemies, Job, Family. Occupation: Miner

Voice: Deep voice with rolling R's

Attributes [hide]

Helgret Holderhek, Female Dwarf Expert 2
Medium (4'3") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 10 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 12 (+1)14 (+2) 13 (+1)6 (-2)
Skills Athletics +2, Nature +4
Senses Passive Perception 11
Languages Common, Dwarven, Halfling, Abyssal
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +4

Possessions: 250 gp. 1 Masterwork Common Melee.


Social Check DCs


Vondal Strongheart, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he likes to wear darkened spectacles and heavy clothing, no matter the weather. He keeps his red hair in a flapper bob. He wears a mask on his face.

Personality: Vondal is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was born in the west. In his 14th year, his parents were killed by a dire rats raid, leaving Vondal alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: Gnomish compassion; and he has money and likes to spend it

Ideals: Extrovert. Flaws: Racist. Bonds: Rich, Immigrant, Enemies. Occupation: Cartwright

Voice: Can't modulate volume

Attributes [hide]

Vondal Strongheart, Male Dwarf Sorcerer 2
Medium (4'4") Dwarf, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 15 (+2)9 (-1) 12 (+1)9 (-1)
Skills Insight +3, Nature +1
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 260 gp. 1 Masterwork Light wooden shield.


Social Check DCs


Shax Fright, Female Tiefling [Permalink]

Personal [hide]

Description: She wears dull green sweaters, loose tan pants, and alligator leather shoes. Beneath her sweater she keeps a concealed sickle, just in case. She carries with her a set of sickles, each one with a jet on the hilt. She only wears one on her belt and the other on her back. She wears her brown hair up. Her red eyes peer out from beneath her feathered green hat.

Personality: Prone to second guessing herself, she comes off as nervous. She is a big fan of imagination and believes people should spend more time reading and writing.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Shax fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She is being blackmailed/forced/etc and this influences her actions; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Ideals: Fighting, Logical. Flaws: Shy. Bonds: Rich, Criminal record. Occupation: Ruler

Voice: Speaks with lips pursed

Attributes [hide]

Shax Fright, Female Tiefling Cleric 1
Medium (6'3") Tiefling, True Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 11 (+0)14 (+2) 6 (-2)7 (-2)
Skills Animal Handling +0, Survival +0
Senses Passive Perception 8
Languages Common, Druidic, Draconic
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: Hematite (16 gp).


Social Check DCs

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