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NPC Generator

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Advanced [show]


Orsik Bloodkith, Male Dwarf [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has styled his red hair well, parting it to the left. His green eyes dart from person to person to random spaces in the air.

Personality: Abrasive and pushy, he has a hard time making friends. He always tries to repair and not replace. It was this mentality that drove him into the Courier business.

History: Born in a small village he learned the ways of the warrior from his mother. After coming to the age of reason, Orsik took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He desires power and/or immortality; and he wants to meet his childhood hero

Ideals: Persistence, Fighting, Gifted. Flaws: Antagonistic. Bonds: Adventurer. Occupation: Courier

Voice: Stutters

Attributes [hide]

Orsik Bloodkith, Male Dwarf Commoner 12
Medium (4'4") Dwarf, Lawful Neutral (CR 12)
Armor Class 12
Hit Points 82 (12d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 18 (+4)12 (+1) 12 (+1)8 (-1)
Skills Performance +3, Survival +5
Senses Passive Perception 11
Languages Common, Dwarven, Goblin
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +2

Possessions: 2000 gp. Amber (150 gp). Emerald (600 gp). Violet garnet (1600 gp). Azurite (9 gp). Golden yellow topaz (1600 gp). Obsidian (9 gp). Aquamarine (1600 gp). Rhodochrosite (9 gp). Fiery yellow corundum (600 gp). Deep blue spinel (1600 gp).


Social Check DCs


Verin Principle, Female Tiefling [Permalink]

Personal [hide]

Description: This northern woman wears green leather gloves, a green jacket, and tight pants. Her clothes are grease stained in places. She keeps her dark red hair in a pixie cut. Her eyes are a pleasant silver.

Personality: Verin hangs on like a leech to those who appreciate her. It was this clingy personality that held back her singing career. She is obsessed with her god.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She went to a religious school and was inspired by the priests there in charitable deeds. She moves from town to town, unable to find a place to settle.

Motivation: She wants nothing more than to rejoin the army; and a deep hatred of giants

Ideals: Artistic. Bonds: Poor, Immigrant, Religious, Military. Occupation: Sage

Voice: Speaks with lips pursed

Attributes [hide]

Verin Principle, Female Tiefling Warrior 7
Medium (6'4") Tiefling, Lawful Evil (CR 7)
Armor Class 12
Hit Points 73 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 17 (+3)15 (+2) 10 (+0)8 (-1)
Skills Arcana +5, Stealth +5
Senses Passive Perception 10
Languages Common, Abyssal, Dwarven
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2

Possessions: 1100 gp. 1 Minor magic item.


Social Check DCs


Azzakh Imbixtellrhyst, Male Dragonborn [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He is generally shirtless and showing off his tattooed chest. Beneath his clothing is a huge mess of scar tissue. His crest is cut close to his head. His gold eyes have a joyful gleam in them most of the time.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. Through the years after Azzakh was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Azzakh's mother didn't care for him much, and the feeling was mutual. He now travels the world, in search of power and loot.

Motivation: To reunite with his old friends.

Flaws: Shy, Antagonistic. Bonds: Slave, Religious, Adventurer. Occupation: Butcher

Voice: Tuts and clicks tongue

Attributes [hide]

Azzakh Imbixtellrhyst, Male Dragonborn Druid 10
Medium (6'3") Dragonborn, Neutral Good (CR 10)
Armor Class 11
Hit Points 62 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)13 (+1) 14 (+2)12 (+1)
Skills Investigation +5, Perception +6
Senses Passive Perception 16
Languages Common, Abyssal
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1464433

Possessions: 2100 gp. Silver comb with moonstones (800 gp). Silver comb with moonstones (800 gp). Eyepatch with mock eye of sapphire and moonstone (900 gp).


Social Check DCs


Ortegar Hogcollar, Male Halfling [Permalink]

Personal [hide]

Description: He is a mite stocky and is renowned for his bright red suits and hats. He keeps his long red hair kept up in a rat tail. His eyes are a pleasant amber.

Personality: Cocky and sure of himself, he believes he is the best Assassin born in the past three hundred years. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: From birth he was tutored by a cruel and relentless mentor. He struck it rich when he found rare goods in large quantities. He has been saving his money to try and buy his sister's freedom.

Motivation: His spouse's relatives view him with great suspicion; and wants his loneliness to end

Bonds: Job, Rich, Mentor, Family, Has a crush. Occupation: Assassin

Voice: Pronounces difficult words wrong

Attributes [hide]

Ortegar Hogcollar, Male Halfling Rogue 2
Small (3'3") Halfling, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 9 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 11 (+0)11 (+0) 10 (+0)17 (+3)
Skills Medicine +2, Perception +2
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 40 gp. Freshwater pearl (16 gp). Amber (70 gp). Rock crystal (80 gp).


Social Check DCs

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