Murgen Hamilton, Female Half-Orc [Permalink]
Personal [hide]
Description: A plain young-adult woman, she is wearing colorful clothing, dressed as a Mayor. She wears her white hair up. She wears crescent spectacles with a black brim.
Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: The child of a Mercenary, who enjoyed hunting, Murgen was taken on many hunting expeditions. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Mayor. She struck the Mayor job and began her own company from there.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she is unsatisfied with her job
Flaws: Terse. Bonds: Poor, Adventurer, Nature, Job, Criminal record. Occupation: Mayor
Voice: Soft and melodious
Attributes [hide]
Medium (6'2") Half-Orc, Chaotic Evil (CR 7)
Armor Class 9
Hit Points 28 (7d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 9 (-1) | 9 (-1) | 15 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Orc, Auran, Ignan
Attacks Melee +6 / 2d8+3, Ranged +2 / 2d8-1, Grapple +3
Possessions: 900 gp. Tourmaline (110 gp). Onyx (70 gp). Malachite (13 gp). Violet garnet (1400 gp). 1 Minor magic item.
Orla Munggen, Female Gnome [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She wears a tan vest with golden trim over her white shirt. Her brown leather gloves and pants are well-kept, and her tan boots flare out at the collars. She has moderate length blonde hair. Her brown eyes peer out from beneath her wide-brimmed tan hat.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She is a font of random trivia from the lore and stories she has discovered
History: She served in the navy to pay for her family's outstanding loans. Through the years after Orla was born, her father became increasingly distant from her family, instead choosing to pursue power in the south. Orla's father didn't care for her much, and the feeling was mutual. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: Wants to work out more often; and she desires power and/or immortality
Ideals: Athletic, Philantrophist, Logical. Flaws: Antagonistic. Bonds: Military. Occupation: Bricklayer
Voice: Laughs frequently while speaking
Attributes [hide]
Small (3'2") Gnome, Neutral Good (CR 3)
Armor Class 11
Hit Points 20 (3d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 11 (+0) | 13 (+1) | 14 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Elven, Infernal
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 2 | 2 | 2 | 0 | 0 |
Possessions: Blue quartz (14 gp). Iolite (80 gp). Violet garnet (300 gp).
Skak Axton, Male Half-Orc [Permalink]
Personal [hide]
Description: This southern man prefers to wear white clothing when he does not wear armor. His clothes are grease stained in places. His blonde hair is lengthy. His eyes, though not visible through his cowl, are hazel.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. Around other people he will do his best to conceal his emotions and appear jolly.
History: He was born in the south. Brilliant and gifted he never wanted to apply himself. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: To reunite with his old friends; and he wants to meet his childhood hero
Ideals: Gifted. Flaws: Shy, Disease. Bonds: Poor, Immigrant, Adventurer. Occupation: Sailor
Voice: Sleepy voice
Attributes [hide]
Medium (6'6") Half-Orc, Chaotic Evil (CR 12)
Armor Class 12
Hit Points 37 (12d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 14 (+2) | 10 (+0) | 14 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc, Aquan, Celestial
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +2
Possessions: 2000 gp. Silver-plated steel longsword with jet jewel in hilt (500 gp). Old masterpiece painting (1300 gp). Silver comb with moonstones (500 gp). Silver ewer (30 gp).
Chad Rutherford, Male Human [Permalink]
Personal [hide]
Description: The light-skinned man stands 5'7" and wears suspenders and brown workpants. His shirt is red, and he wears a heavy brown leather apron most of the time. He keeps his white hair in a pixie cut. He wears large thick round spectacles.
Personality: He loves telling others what to do and how they should feel about things. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. In his 14th year, his parents were killed by a drow raid, leaving Chad alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.
Motivation: Find a way to reverse the transformation of his sister; and his name or reputation has been wronged in the past by drow, and he desires to right it
Ideals: Opinionated, Philantrophist, Gifted. Bonds: Enemies, Family. Occupation: Sailor
Voice: Excited and jittery
Attributes [hide]
Medium (5'7") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 15 (+2) | 15 (+2) | 12 (+1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 2000 cp. Red spinel (160 gp).
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Their contribution stands as a beacon of hope for all adventurers!

