Sorath Kindness, Female Tiefling [Permalink]
Personal [hide]
Description: She is wearing a long, black, dusty cloak. She is physically well-built. Her chestnut hair is kept up in a ponytail inside a Stetson hat. Her eyes are black and catlike.
Personality: While she acts the brute, she is far gentler than she would appear. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.
History: She was born into a rich family. Her family was turned out during the war. She and her family wandered north to less war torn lands. She was forced to fight in gladiatorial arenas alongside her partner. They became the best of friends and one day they managed to break out together and then went their separate ways.
Motivation: To end her boredom; and she is content
Ideals: Fighting. Flaws: PTSD, Mundane. Bonds: Slave, Rich. Occupation: Farmer
Voice: Squeaky
Attributes [hide]
Medium (4'11") Tiefling, True Neutral (CR 8)
Armor Class 8
Hit Points 50 (8d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 7 (-2) | 15 (+2) | 17 (+3) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Druidic, Terran, Elven
Attacks Melee +6 / 2d10+3, Ranged +1 / 2d10-2, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 3 | 3 | 3 | 1 | 0 | 0 | 0 |
Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Bolhild Graybeard, Female Dwarf [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Dwarf, and stands approximately 3'11". She is wearing a long, brown cloak, and her gloved hand is found clutching a pickaxe. She keeps her auburn hair in a flapper bob. She has several tiny emerald earrings on each ear.
Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.
History: She served in the navy to pay for her family's outstanding loans. Her father was a soldier and died while she was still young. Bolhild was left her father's suit of armor and trained in its use and care. She now travels the world, in search of power and loot.
Motivation: To share knowledge with the world; and she has money and likes to spend it
Ideals: Logical. Flaws: Antagonistic, Hedonist. Bonds: Rich, Military, Adventurer. Occupation: Bounty Hunter
Voice: Speaks with back of mouth
Attributes [hide]
Medium (3'11") Dwarf, Lawful Good (CR 8)
Armor Class 10
Hit Points 43 (8d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 11 (+0) | 14 (+2) | 10 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +6 / 2d10+3, Ranged +3 / 2d10+0, Grapple +3
Possessions: 1300 gp. Zircon (30 gp). Pink pearl (100 gp). Golden yellow topaz (400 gp). White pearl (100 gp).
Akta Malevolence, Female Tiefling [Permalink]
Personal [hide]
Description: She is a pot bellied southern woman with a big hulking figure and broad shoulders. She is dressed in a clean black cloak covering her clean studded leather. Her hair is red and very short. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She is fixated on the number 74. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Born to a poor family in the city she treasured whatever gifts she got. Her family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. She saw this and took pride in her mother's willingness to do anything to win. Recently she has begun working with bootleggers and crooks.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she has decided she is irredeemable
Ideals: Athletic, Logical. Flaws: Insane. Bonds: Poor, Criminal record. Occupation: Jeweler
Voice: Whispers
Attributes [hide]
Medium (6'4") Tiefling, Lawful Evil (CR 8)
Armor Class 10
Hit Points 33 (8d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 10 (+0) | 13 (+1) | 12 (+1) | 10 (+0) | 19 (+4) |
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 3 | 3 | 3 |
Possessions: 500 gp. Chrysoberyl (90 gp). 1 Minor magic item. 1 Minor magic item.
Windy Blossom, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a husky man, who wears a pastel armored body suit, with a simple tan line shooting up and back down. His fur is yellow and curly. He has a dull look in his amber eyes.
Personality: Windy wants to be seen as a stoic, levelheaded, noble Wizard, so he tries to act the part. He does a good job, for the most part... He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: The child of western immigrants he idolized his mother. His druidic abilities were realized during a raid on his village. He tends to his Stableman job now, and dutifully fulfills any obligations he has.
Motivation: He is unsatisfied with his job.
Ideals: Disciplined, Gifted. Bonds: Job, Immigrant. Occupation: Stableman
Voice: Slurs words
Attributes [hide]
Medium (5'9") Tabaxi, True Neutral (CR 8)
Armor Class 13
Hit Points 34 (8d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 17 (+3) | 13 (+1) | 13 (+1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Ignan
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 4 | 4 | 3 | 3 |
Possessions: 400 gp.
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Their contribution stands as a beacon of hope for all adventurers!


