Perra Caavylteradyn, Female Dragonborn [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She is dressed in earthy colors with a black and brown handkerchief worn on her left side. She wears her copper crest up. Her gold eyes peer out from beneath her Stetson black hat.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: She was born to loving parents in a slum to the north. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Crown-heir. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Perra fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She doesn't get along with people that don't share her tastes; and sabotage a competitor
Ideals: Justice, Fighting, Impeccable. Bonds: Job, Poor. Occupation: Crown-heir
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Good (CR 9)
Armor Class 8
Hit Points 56 (9d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 7 (-2) | 12 (+1) | 14 (+2) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Abyssal, Gnome
Attacks Melee +6 / 3d4+3, Ranged +1 / 3d4-2, Grapple +1
Possessions: 900 gp.
Vaina Ethanasath, Female Elf [Permalink]
Personal [hide]
Description: With white face paint in a stripe pattern across her face, she is renowned for her bright blue dresses and hats. Her hair is always cut to a buzz. She tend to wears goggles to shield her eyes.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. She is used to getting what she wants. In part because she is a meticulous planner.
History: The child of southern immigrants she idolized her father. Vaina was born on a far southern desert where she grew up under the tutelage of her father, an expert Barrister. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: Regain custody of her daughter; and to unite with her sister
Ideals: Professionalism. Bonds: Guardian, Immigrant, Rich, Family. Occupation: Barrister
Voice: Nasally tone
Attributes [hide]
Medium (4'11") Elf, Chaotic Evil (CR 4)
Armor Class 15
Hit Points 27 (4d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 20 (+5) | 14 (+2) | 11 (+0) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +2 / 1d10+0, Ranged +7 / 1d10+5, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 20 pp. Eye agate (11 gp). Onyx (70 gp). Blue sapphire (1100 gp). 1 Minor magic item.
Rolf Hadlee, Male Human [Permalink]
Personal [hide]
Description: This northern man is abnormally tall. He wears clothing that is held on in multiple layers but all of it is in poor condition. His whole body is exceptionally muscular. He wears a deerstalker hat to hide his balding. He wears a mask on his face.
Personality: Cocky and sure of himself, he believes he is the best Engraver born in the past three hundred years. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Born in a small village he learned the ways of the warrior from his father. He was an apprentice working in his father's forge. He inherited the family business which he has now maintained for 8 years.
Motivation: Someone believes him a fraud; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Bonds: Poor, Immigrant, Job, Enemies. Occupation: Engraver
Voice: Indian accent
Attributes [hide]
Medium (6'5") Human, Neutral Evil (CR 11)
Armor Class 10
Hit Points 88 (11d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 11 (+0) | 16 (+3) | 16 (+3) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Auran, Elven, Terran
Attacks Melee +6 / 3d8+2, Ranged +4 / 3d8+0, Grapple +2
Possessions: 900 gp. Coral (120 gp). Black pearl (400 gp). Lapis lazuli (4 gp). Blue quartz (4 gp). Tourmaline (120 gp). Fiery yellow corundum (500 gp). Fire opal (500 gp). Golden yellow topaz (400 gp). Jade (120 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Eran TellPenny, Female Halfling [Permalink]
Personal [hide]
Description: This northern woman wears a faded coat and loose pants complete with top hat. Her clothes are grease stained in places. Her silver hair is cut short. She has a tattooed face.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Born to a Navigator, her father struggled to pay the bills. She took every job she could get her hands on, but the opportunities for Halflings in the north were limited. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she has a rivalry with the church that dominates her actions
Ideals: Joker. Flaws: Shy, Disease. Bonds: Poor, Immigrant. Occupation: Hunter
Voice: Stutters
Attributes [hide]
Small (3'2") Halfling, Lawful Good (CR 5)
Armor Class 13
Hit Points 45 (5d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 5 (-3) | 15 (+2) | 16 (+3) | 16 (+3) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Elven, Orc, Druidic
Attacks Melee +0 / 2d4-3, Ranged +5 / 2d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 | 0 |
Possessions: 700 gp.
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Their contribution stands as a beacon of hope for all adventurers!

