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Advanced [show]


Marbas Trust, Male Tiefling [Permalink]

Personal [hide]

Description: 6'3" and muscular, this southern man wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His black hair is still thick. His black eyes have a joyful gleam in them most of the time.

Personality: He speaks before he thinks and is too direct. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Gifted from a young age, Marbas studied abroad. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is currently in port desperately looking for someone to get him out; and money/treasure

Ideals: Athletic, Gifted. Flaws: Impulsive. Bonds: Rich, Slave. Occupation: Painter

Voice: Speaks with a cold

Attributes [hide]

Marbas Trust, Male Tiefling Expert 6
Medium (6'3") Tiefling, Neutral Evil (CR 6)
Armor Class 10
Hit Points 45 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 16 (+3)10 (+0) 14 (+2)15 (+2)
Skills Insight +5, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gurdis Goblinbane, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, and she perpetually has her rapier ready. She wears her auburn hair up. She tend to wears goggles to shield her eyes.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She is afraid of women and trembles around them

History: Her father raised her in a mountain cabin. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: To reunite with her old friends; and she desires power and/or immortality

Ideals: Fighting, Passionate. Flaws: Shy. Bonds: Adventurer, Nature. Occupation: Servant

Voice: Deep voice with rolling R's

Attributes [hide]

Gurdis Goblinbane, Female Dwarf Aristocrat 12
Medium (3'9") Dwarf, Lawful Neutral (CR 12)
Armor Class 9
Hit Points 80 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 14 (+2)12 (+1) 16 (+3)10 (+0)
Skills History +5, Performance +4
Senses Passive Perception 13
Languages Common, Dwarven, Druidic
Attacks Melee +5 / 3d10+1, Ranged +3 / 3d10-1, Grapple +1

Possessions: 300 pp. A life-sized copper and silver statuette of a cockatrice. (90 gp). Solid gold idol (800 gp). Silver comb with moonstones (1000 gp). A delicate brass dragon egg (90 gp). Black velvet mask with numerous citrines (120 gp). Fire opal pendant on a fine gold chain (2400 gp). Black velvet mask with numerous citrines (120 gp). Gold dragon comb with red garnet eye (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Egelina Rolands, Female Half-Elf [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she is dressed in a clean violet cloak covering her clean studded leather. Her brown hair is lengthy. She wears a mask on her face.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: She got into the Shepherd business at a young age. She was taken as a slave by a traveling circus and forced to perform She became a Shepherd soon after.

Motivation: To clean up the streets; and to protect her home

Flaws: Antagonistic. Bonds: Slave, Job, Guardian. Occupation: Shepherd

Voice: Hissing voice

Attributes [hide]

Egelina Rolands, Female Half-Elf Cleric 1
Medium (5'9") Half-Elf, Chaotic Good (CR 1)
Armor Class 13
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 8 (-1)14 (+2) 12 (+1)13 (+1)
Skills Arcana +4, Deception +3
Senses Passive Perception 11
Languages Common, Elven, Halfling, Gnome
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 1 Masterwork Common Ranged Weapon.


Social Check DCs


Beatrice Harrington, Female Human [Permalink]

Personal [hide]

Description: This dark-skinned female wears brown leather gloves, a brown jacket, and tight pants. She is tall, broad shouldered and powerfully built. Her chestnut hair is braided into rings. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Beatrice is combative with any and all who dare try her patience in the slightest.

History: Beatrice hails from a village terrorized by dire rats. After coming to the age of reason, Beatrice took it upon herself to study the arcane arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. Days after completing her studies, news broke out that her hometown was attacked by dire rats. Beatrice was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the dire rats.

Motivation: Expand her business; and to be a interpreter again

Ideals: Justice, Gifted. Flaws: Terse. Bonds: Enemies, Job. Occupation: Architect

Voice: Thin and wheezing

Attributes [hide]

Beatrice Harrington, Female Human Aristocrat 4
Medium (5'8") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 26 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 13 (+1)13 (+1) 11 (+0)9 (-1)
Skills Arcana +3, Medicine +2
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs

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