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Advanced [show]


Forcas Flair, Male Tiefling [Permalink]

Personal [hide]

Description: 6'2" and muscular, this southern man wears rags and sports a simple walking cane. His hair is greying and his face has many wrinkles. His red eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: This man loves painting and to teach people painting more than just about anything. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Gifted from a young age, Forcas studied abroad. His parents enrolled him in a Commoner school at a young age so that he could practice his psionic talents. He was granted psionic powers by his dying brother.

Motivation: Wants to work out more often; and he feels threatened by others

Ideals: Athletic, Artistic, Gifted. Flaws: Addict, Fearful. Bonds: Poor. Occupation: Knight

Voice: Dark and ominous

Attributes [hide]

Forcas Flair, Male Tiefling Commoner 8
Medium (6'2") Tiefling, Chaotic Neutral (CR 8)
Armor Class 12
Hit Points 29 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)18 (+4) 8 (-1)10 (+0)
Skills Intimidation +3, Sleight of Hand +5
Senses Passive Perception 9
Languages Common, Giant, Dwarven, Goblin, Orc
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2

Possessions: 40 pp. Alexandrite (500 gp). Moonstone (60 gp). Hematite (5 gp).


Social Check DCs


Sannl Silveraxe, Female Dwarf [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Dwarf, and stands approximately 3'11". She does not wear sleeves and tends to eschew shirts when she can avoid it, and her gloved hand is found clutching a longsword. Her golden hair is greying along the sides and has receded to reveal a widow's peak. Her otherwise smooth face is marked with small tiny scars.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Cursed with unlife at a very young age, Sannl has worked very hard to control her curse. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: To get a good night's sleep; and wants her loneliness to end

Ideals: Gifted, Optimist. Flaws: Disease, Insomniac. Bonds: In love. Occupation: Banker

Voice: Complex vocabulary, royal

Attributes [hide]

Sannl Silveraxe, Female Dwarf Adept 8
Medium (3'11") Dwarf, Chaotic Evil (CR 8)
Armor Class 11
Hit Points 45 (8d6)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 14 (+2)8 (-1) 15 (+2)10 (+0)
Skills Intimidation +3, Perception +5
Senses Passive Perception 15
Languages Dwarven
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13332000

Possessions: 1300 gp. Aquamarine (200 gp). Jet (110 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Leaf On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a fine chain shirt which he covers with pastel colored cloaks and clothing. His cinnamon fur is braided into rings. He is baby faced.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. When money was particularly tight he was walking through alleys when he overheard a Architect hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To find somewhere to settle down; and he is content

Ideals: Athletic, Persistence, Joker. Flaws: Mundane. Bonds: Poor. Occupation: Architect

Voice: Mumbles to self between sentences

Attributes [hide]

Leaf On the Water, Male Tabaxi Adept 18
Medium (6'6") Tabaxi, Lawful Evil (CR 18)
Armor Class 12
Hit Points 78 (18d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 13 (+1)16 (+3) 9 (-1)11 (+0)
Skills Investigation +9, Religion +9
Senses Passive Perception 9
Languages Common, Druidic, Halfling, Giant
Attacks Melee +6 / 5d6+0, Ranged +8 / 5d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13

Possessions: 10000 gp. Lapis lazuli (16 gp). Black pearl (900 gp). Banded agate (16 gp). Amber (130 gp). Red spinel (130 gp). Peridot (20 gp). Iolite (20 gp). Brown-green garnet (130 gp). Chrysoberyl (130 gp). Moonstone (20 gp). Tiger eye turquoise (16 gp). Obsidian (16 gp). Alexandrite (900 gp). Malachite (16 gp). Jasper (20 gp). Rhodochrosite (16 gp). Fiery yellow corundum (600 gp). Carnelian (20 gp). Malachite (16 gp). White opal (600 gp). Amethyst (130 gp). Deep blue spinel (900 gp). Golden yellow topaz (900 gp). Rose (20 gp). Lapis lazuli (16 gp). Alexandrite (900 gp). Alexandrite (900 gp). Silver pearl (130 gp). Chrysoprase (20 gp). Sard (20 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Clerebold Hanali, Male Half-Elf [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He wears a faded coat and loose pants complete with deerstalker hat. His whole body is exceptionally muscular. He has done his best to style his black hair to look like a famous performer. His amber eyes peer out from beneath his deerstalker violet hat.

Personality: He is happy with his job as a Junk Dealer. He turns his eye from what people do, preferring to live and let live. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born on a small isolated farm. Clerebold was born on a far western plains where he grew up under the tutelage of his mother, an expert Junk Dealer. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Expand his business; and money/treasure

Bonds: Immigrant, Job, Adventurer, Nature, Rich. Occupation: Junk Dealer

Voice: Breathy voice

Attributes [hide]

Clerebold Hanali, Male Half-Elf Commoner 11
Medium (5'5") Half-Elf, Chaotic Good (CR 11)
Armor Class 11
Hit Points 60 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 17 (+3)11 (+0) 13 (+1)13 (+1)
Skills Athletics +7, Insight +5
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +7 / 3d8+3, Ranged +5 / 3d8+1, Grapple +5

Possessions: 500 gp. Black star sapphire (800 gp). Jet (60 gp). Obsidian (10 gp). Freshwater pearl (10 gp). Eye agate (10 gp). Blue sapphire (800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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