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Harvest Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her brown fur is knotted and matted. She wears large thick round spectacles.

Personality: Harvest wants to be seen as a stoic, levelheaded, noble Rogue, so she tries to act the part. She does a good job, for the most part... She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: The child of a Sailor, who enjoyed hunting, Harvest was taken on many hunting expeditions. Harvest liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She has dedicated herself to building a better world.

Motivation: She has a rivalry with the Church that dominates her actions; and she is compelled to act according to her religious beliefs

Ideals: Disciplined. Bonds: Rich, Nature, Adventurer, Religious. Occupation: Mortician

Voice: Loud with bravado

Attributes [hide]

Harvest Wind, Female Tabaxi Rogue 8
Medium (4'8") Tabaxi, Chaotic Neutral (CR 8)
Armor Class 9
Hit Points 59 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 15 (+2)14 (+2) 12 (+1)13 (+1)
Skills Intimidation +4
Senses Passive Perception 11
Languages Common, Terran, Aquan
Attacks Melee +3 / 2d10+0, Ranged +2 / 2d10-1, Grapple +0

Possessions: 120000 cp. Blue quartz (14 gp).


Social Check DCs


Tenena Folkor, Female Gnome [Permalink]

Personal [hide]

Description: This late middle aged woman wears blue trousers with black and brown striped suspenders. She wears various colorful collared shirts and is in decent physical shape. She has wavy brown hair. She has gleaming, smiling gray eyes.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: She was raised in a mountains tribe. In her 13th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She bought a mace and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She's repulsed by the PC; and she feels threatened by others

Flaws: Insomniac, Fearful, Antagonistic. Bonds: Adventurer, Nature. Occupation: Bowyer

Voice: Booming voice

Attributes [hide]

Tenena Folkor, Female Gnome Barbarian 14
Small (3'3") Gnome, Lawful Neutral (CR 14)
Armor Class 13
Hit Points 119 (14d12)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 17 (+3)17 (+3) 14 (+2)12 (+1)
Skills Acrobatics +7, Insight +7
Senses Passive Perception 12
Languages Common, Gnome, Gnoll, Terran, Auran
Attacks Melee +4 / 4d6-1, Ranged +7 / 4d6+2, Grapple +7

Possessions: 300 pp. Brass mug with jade inlays (200 gp). Gold music box (1000 gp). Solid gold idol (600 gp). Eyepatch with mock eye of sapphire and moonstone (1200 gp). Gold dragon comb with red garnet eye (1300 gp). Ceremonial electrum dagger with a star ruby in the pommel (1300 gp). Brass mug with jade inlays (200 gp). Silver comb with moonstones (200 gp). Silver comb with moonstones (200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ilde Gorunn, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is dressed in earthy colors with a brown and green handkerchief worn on her right side, and sports empty pouches on her belt. She wears a Stetson hat to cover her moderate length white hair. Her eyes are blue and catlike.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. The war was a terrible time for her, and Ilde does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: She was born several months after her father was called into army service. Her father took her hunting and taught her how to get in the mind of other creatures. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: Her name or reputation has been wronged in the past by giants, and she desires to right it; and she's looking for her big break

Ideals: Fighting. Flaws: Depressed. Bonds: Military, Nature, Adventurer, Enemies. Occupation: Fletcher

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Ilde Gorunn, Female Dwarf Fighter 2
Medium (3'11") Dwarf, True Neutral (CR 2)
Armor Class 13
Hit Points 18 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 12 (+1)17 (+3) 9 (-1)12 (+1)
Skills Animal Handling +1, Insight +1
Senses Passive Perception 9
Languages Common, Dwarven, Abyssal, Auran, Draconic
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 160 gp. Blue quartz (4 gp). Rock crystal (80 gp). Chalcedony (80 gp).


Social Check DCs


Seven Shore, Male Tabaxi [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. His attire stands in sharp contrast to his ceremonial dagger, which is beautifully polished and possesses an ornate carving of a card on it. His white fur has been sun bleached extensively. This amber eyed southerner is not easily forgotten.

Personality: Seven is depressed about a lot of things. He tends to be a nihilist. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Seven was born on a far southern desert where he grew up under the tutelage of his father, an expert Performer. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: To settle down with his crush; and he would like to get married and retire

Ideals: Fighting. Flaws: Depressed. Bonds: In love, Military, Immigrant, Has a crush. Occupation: Performer

Voice: Smooth and feminine

Attributes [hide]

Seven Shore, Male Tabaxi Commoner 8
Medium (5'10") Tabaxi, Chaotic Good (CR 8)
Armor Class 11
Hit Points 22 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 11 (+0)18 (+4) 18 (+4)18 (+4)
Skills Animal Handling +7, Investigation +7
Senses Passive Perception 14
Languages Common, Dwarven, Gnome, Auran, Draconic
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1

Possessions: 1200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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