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NPC Generator

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Advanced [show]


Nyx Gobblefirn, Female Gnome [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She has a large tan mantle and cape that has been intricately interwoven into her black robe. Her brown hair is smooth and relatively long. Her hazel eyes are slightly larger than normal.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She does not trust anyone and sleeps with one eye open.

History: Sold as a small child to a necromancer, Nyx was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She moves from town to town, unable to find a place to settle.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to get a good night's sleep

Ideals: Passionate, Fighting. Flaws: Insomniac. Bonds: Immigrant, Mentor. Occupation: Farmer

Voice: Hollow voice

Attributes [hide]

Nyx Gobblefirn, Female Gnome Barbarian 4
Small (3'2") Gnome, Lawful Evil (CR 4)
Armor Class 12
Hit Points 42 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 14 (+2)11 (+0) 11 (+0)15 (+2)
Skills Deception +4, Insight +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Jade Grass, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman wears bulky brown painted plate armor. She has a penchant for wearing a ring with an oversized emerald on her right hand. She keeps her gray fur in a flapper bob. Her hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She receives visions of the future at random moments

History: Born the oldest of a large religious northern family, she was no stranger to responsibility. Her parents enrolled her in a Rogue school at a young age so that she could practice her divine talents. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She is greedy; and money/treasure

Ideals: Justice, Fighting, Gifted. Bonds: Rich, Religious. Occupation: Soapmaker

Voice: Speaks with back of mouth

Attributes [hide]

Jade Grass, Female Tabaxi Rogue 10
Medium (6'4") Tabaxi, Lawful Evil (CR 10)
Armor Class 14
Hit Points 41 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)19 (+4) 12 (+1)14 (+2) 17 (+3)7 (-2)
Skills Nature +6, Sleight of Hand +8
Senses Passive Perception 13
Languages Common, Giant, Draconic
Attacks Melee +7 / 3d6+3, Ranged +8 / 3d6+4, Grapple +4

Possessions: 1700 gp. Carnelian (20 gp). Blue star sapphire (1600 gp). Golden yellow topaz (1300 gp). Freshwater pearl (5 gp). Jet (110 gp). Tiger eye turquoise (5 gp). Golden pearl (110 gp). Tourmaline (110 gp).


Social Check DCs


Left-Handed In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears dull pastel sweaters, loose black pants, and alligator leather shoes. Beneath her sweater she keeps a concealed shortspear, just in case. She wears her gray fur down. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: She was born to loving parents in a slum to the south. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Left-Handed fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to work out more often; and she feels kind of lost in life

Ideals: Athletic, Fighting. Flaws: Depressed, Impulsive. Bonds: Poor. Occupation: Barber

Voice: Complex vocabulary, royal

Attributes [hide]

Left-Handed In the Wind, Female Tabaxi Sorcerer 6
Medium (6'2") Tabaxi, Neutral Good (CR 6)
Armor Class 12
Hit Points 28 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)13 (+1) 12 (+1)16 (+3)
Skills Acrobatics +5, Religion +4
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126653

Possessions: 800 gp. A necklace of small pink pearls (1000 gp).


Social Check DCs


Halimath Iranapha, Male Half-Elf [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is dressed in earthy colors with a violet and white handkerchief worn on his right side. He keeps his long chestnut hair kept up in a rat tail. His amber eyes are slightly larger than normal.

Personality: He is not truly malevolent, but he is obsessed with poetry. He constantly tries to fill his life with poetry. He always tries to repair and not replace. It was this mentality that drove him into the Mercenary business.

History: Born to a pair of adventurers, Halimath grew up listening to his father's many stories. From there he went from mercenary job to mercenary job. He left for the south, certain he would find work there.

Motivation: A need for knowledge about a nearby landmark; and to reunite with his absent father

Ideals: Artistic, Persistence. Bonds: Adventurer, Immigrant, Family. Occupation: Mercenary

Voice: Pirate accent

Attributes [hide]

Halimath Iranapha, Male Half-Elf Aristocrat 6
Medium (5'9") Half-Elf, Lawful Neutral (CR 6)
Armor Class 9
Hit Points 48 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 14 (+2)10 (+0) 14 (+2)16 (+3)
Skills Persuasion +6, Survival +5
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +2

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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