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NPC Generator

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Advanced [show]


Sybil Colton, Female Human [Permalink]

Personal [hide]

Description: The dark-skinned woman stands 5'4" and has a large grey mantle and cape that has been intricately interwoven into her blue robe. Her silver hair is cut short. Her fierce brown eyes like to dwell on things.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. When she's not drinking or sleeping the drinks off, she's doing singing.

History: Born in the west to a Barkeep, Sybil learned a great deal about her father's area of expertise. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Barkeep work with an outfit from a few towns over. Barkeep work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature falchion.

Motivation: She has decided she is irredeemable; and to reunite with her old friends

Ideals: Philantrophist, Artistic. Bonds: Job, Adventurer, Criminal record. Occupation: Barkeep

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Sybil Colton, Female Human Fighter 1
Medium (5'4") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 10 (+0)11 (+0) 13 (+1)17 (+3)
Skills Acrobatics +4, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 100 sp. 1 Masterwork Common Melee.


Social Check DCs


Vadania Dalanthan, Female Half-Elf [Permalink]

Personal [hide]

Description: A 5'9" eastern woman, she wears suspenders and yellow workpants. Her shirt is violet, and she wears a heavy yellow leather apron most of the time. She has a long chestnut ponytail with little hanging trinkets. She wears large thick round spectacles.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She has a minor phobia of water and hates getting wet.

History: She was born to a criminal king-pin and mafia family In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature shortspear.

Motivation: Wants a kiss; and she is a bit of a kleptomaniac

Ideals: Optimist. Flaws: Fearful. Bonds: Criminal record, Adventurer, Has a crush. Occupation: Knight

Voice: Low and grunting

Attributes [hide]

Vadania Dalanthan, Female Half-Elf Wizard 5
Medium (5'9") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 15 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 8 (-1)12 (+1) 12 (+1)16 (+3)
Skills Animal Handling +4, Persuasion +6
Senses Passive Perception 11
Languages Common, Elven, Druidic
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12432

Possessions: 400 gp.


Social Check DCs


Pallabar Sympony, Male Gnome [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a well pressed and immaculate suit (or dress). His brown hair is styled in orderly dreadlocks. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Pallabar was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He found a children's book about a Gnome Expert who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He's since become an addict/alcoholic.

Motivation: To reunite with his old friends; and he desires power and/or immortality

Flaws: Addict, Disease. Bonds: Adventurer, Poor. Occupation: Locksmith

Voice: American accent

Attributes [hide]

Pallabar Sympony, Male Gnome Expert 4
Small (3'5") Gnome, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 28 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 17 (+3)9 (-1) 16 (+3)13 (+1)
Skills Perception +5, Survival +5
Senses Passive Perception 15
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 37000 sp.


Social Check DCs


Isabella Atherton, Female Human [Permalink]

Personal [hide]

Description: She is typically in her Armorer uniform. She carries a battered scimitar and tarnished bastard sword as well. She wears her hair in dreadlocks. She has a dull look in her hazel eyes.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. Isabella is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.

History: Born to a poor family in the city she treasured whatever gifts she got. Her childhood dream was to be a Herbalist, but she was a colossal failure. She has achieved small success as a Armorer.

Motivation: Her relatives are trying to arrange a marriage; and she'd like to take her coworkers down a peg

Ideals: Fighting, Impeccable. Bonds: Job, Family, Poor. Occupation: Armorer

Voice: Stutters

Attributes [hide]

Isabella Atherton, Female Human Sorcerer 7
Medium (5'0") Human, Chaotic Good (CR 7)
Armor Class 7
Hit Points 25 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)4 (-3) 12 (+1)12 (+1) 12 (+1)15 (+2)
Skills Acrobatics +0, Perception +4
Senses Passive Perception 14
Languages Common, Sylvan
Attacks Melee +6 / 2d8+3, Ranged +0 / 2d8-3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12666

Possessions: 900 gp.


Social Check DCs

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