Heather Wallace, Female Human [Permalink]
Personal [hide]
Description: She tends to wear a grey poncho over her likewise colored trousers and shirt. She carries with her a set of warhammers, each one with a aquamarine on the hilt. She only wears one on her belt and the other on her back. Her white hair is slicked back into a classic pompadour. Her eyes are hazel and she is always smoking a pipe.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. Heather is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.
History: Gifted from a young age, Heather studied abroad. Her mother had invested heavily in several trade routes and wanted her to inherit them. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: Doesn't want to be a Miner and was forced into it by her family.
Ideals: Fighting, Gifted. Flaws: Antagonistic. Bonds: Family, Rich. Occupation: Miner
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'8") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 14 (+2) | 14 (+2) | 15 (+2) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Undercommon, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Gorbundus Orexijandilin, Male Dragonborn [Permalink]
Personal [hide]
Description: With black face paint in a stripe pattern across his face, he typically wears green cloth garments or leather armor. He keeps his red crest in a pixie cut. His gold eyes have a joyful gleam in them most of the time.
Personality: He is very quiet and rarely speaks above a whisper. He is able to fit into much smaller and tighter spaces than normal.
History: He got into the Dyer business at a young age. When money was particularly tight he was walking through alleys when he overheard a Dyer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was granted psionic powers by his dying sister.
Motivation: He's looking for his big break; and he desires power and/or immortality
Ideals: Gifted. Flaws: Shy. Bonds: Job, Poor, Adventurer. Occupation: Dyer
Voice: Creaky witch voice
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Neutral (CR 8)
Armor Class 12
Hit Points 33 (8d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 15 (+2) | 13 (+1) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +7 / 2d10+4, Ranged +5 / 2d10+2, Grapple +5
Possessions: 1400 gp. Aquamarine (600 gp). Golden yellow topaz (600 gp). 1 Minor magic item.
Eida Bigheart, Female Halfling [Permalink]
Personal [hide]
Description: This woman wears a white armored body suit, with a simple black line shooting up and back down. She has a penchant for wearing a ring with an oversized emerald on her right hand. She wears her black hair down. Her hazel eyes peer out from beneath her feathered white hat.
Personality: She can speak with the recently deceased. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: She was born several months after her mother was called into army service. Her martial abilities were realized during a raid on her village. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: Money/treasure.
Ideals: Gifted. Bonds: Rich, Military, Slave. Occupation: Architect
Voice: growls and snarls, animalistic
Attributes [hide]
Small (2'11") Halfling, Chaotic Neutral (CR 1)
Armor Class 15
Hit Points 10 (1d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 18 (+4) | 15 (+2) | 11 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
Possessions: 2000 cp.
Anverth Offund, Male Gnome [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He prefers to wear flannel. His golden hair is lengthy and is close to two feet long. His otherwise smooth face is marked with small tiny scars.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He misses his home and complains about the freezing weather, even in summer.
History: When he was but 5 years old his parents immigrated from the north. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He now owns his own business.
Motivation: He is currently in port desperately looking for someone to get him out; and he'd like to take his coworkers down a peg
Flaws: Mundane. Bonds: Immigrant, Job, Slave. Occupation: Architect
Voice: Sore throat, cough
Attributes [hide]
Small (3'6") Gnome, Lawful Good (CR 2)
Armor Class 10
Hit Points 10 (2d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 8 (-1) | 12 (+1) | 12 (+1) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Gnome, Terran
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 360 gp. 1 Darkwood Buckler.
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