Harbek Torevir, Male Dwarf [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He tends to wear a large brown jacket. His hair is red and curly. His eyes, though not visible through his cowl, are violet.
Personality: Harbek hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: He comes from a rich southern family. He found a children's book about a Dwarf Ranger who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: To unite with his brother; and wants to raise his children well
Ideals: Artistic. Flaws: Antagonistic. Bonds: Mentor, Rich, Adventurer, Family. Occupation: Carter
Voice: Squeaky
Attributes [hide]
Medium (4'5") Dwarf, True Neutral (CR 5)
Armor Class 12
Hit Points 41 (5d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 14 (+2) | 14 (+2) | 15 (+2) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Aquan, Giant
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 800 gp.
Arannis Amastacia, Male Elf [Permalink]
Personal [hide]
Description: He prefers to wear blue pants and tee shirts. He is physically well-built. He keeps his chestnut hair in a flapper bob. He has a tattooed face.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. Further he is a bit of a stoner and is frequently out of it.
History: Arannis was born in the south. At a young age he loved to build and create. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has dedicated himself to building a better kind of golem.
Motivation: Further expansion of business; and to be a assassin again
Ideals: Opinionated, Persistence. Flaws: Addict. Bonds: Adventurer, Job. Occupation: Sage
Voice: Scottish accent
Attributes [hide]
Medium (4'7") Elf, Chaotic Neutral (CR 13)
Armor Class 14
Hit Points 66 (13d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 18 (+4) | 8 (-1) | 11 (+0) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +7 / 4d4+3, Ranged +8 / 4d4+4, Grapple +4
Possessions: 3000 gp. Solid gold idol (200 gp). Black velvet mask with numerous citrines (140 gp). Old masterpiece painting (1500 gp). Gold and topaz bottle stopper cork (900 gp). Old masterpiece painting (1500 gp). Jeweled electrum ring (6000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). 1 Medium magic item.
Bundrigo Shadowquick, Male Halfling [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears dark leathers with embroidery. His golden hair is lengthy and is close to two feet long. He has gleaming, smiling green eyes.
Personality: He is extraordinarily eccentric. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: The child of a Navigator, who enjoyed hunting, Bundrigo was taken on many hunting expeditions. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He was granted divine powers by his dying brother.
Motivation: He wants to meet his childhood hero; and to prove his worth to the world
Ideals: Gifted. Flaws: Insane, Impulsive. Bonds: Nature, Adventurer. Occupation: Slave Trader
Voice: Hollow voice
Attributes [hide]
Small (2'11") Halfling, Chaotic Good (CR 16)
Armor Class 10
Hit Points 106 (16d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 8 (-1) | 14 (+2) | 17 (+3) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Terran, Auran, Elven
Attacks Melee +6 / 4d10+1, Ranged +4 / 4d10-1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 2 |
Possessions: 10000 gp. Chrysoprase (30 gp). Red-brown spinel (140 gp). Pink pearl (140 gp). Lapis lazuli (16 gp). Tourmaline (140 gp). Golden yellow topaz (1400 gp). Azurite (16 gp). Malachite (16 gp). Lapis lazuli (16 gp). Violet garnet (1400 gp). White opal (1600 gp). Freshwater pearl (16 gp). Alexandrite (1400 gp). Amethyst (140 gp). Brown-green garnet (140 gp).
Markosian Dread, Female Tiefling [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic left leg, she is renowned for her bright black dresses and hats. She keeps her long chestnut hair kept up in a rat tail. She wears round tiny glasses practically rammed into her face.
Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.
History: She was born in a small desert village. She struck it rich when she found rare goods in large quantities. She bought a bastard sword and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Doesn't want to be a Bather and was forced into it by her family; and to prove her worth to the world
Flaws: Emotional, Impulsive. Bonds: Nature, Rich, Family. Occupation: Bather
Voice: Low range voice
Attributes [hide]
Medium (5'1") Tiefling, Chaotic Neutral (CR 7)
Armor Class 11
Hit Points 18 (7d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 13 (+1) | 10 (+0) | 16 (+3) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Gnome, Celestial, Druidic
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 6 | 6 | 4 | 0 | 0 | 0 |
Possessions: 60 pp. Peridot (60 gp). Banded agate (10 gp).
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Their contribution stands as a beacon of hope for all adventurers!

