Phann Yaeldrin, Female Elf [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She wears a well pressed and immaculate suit (or dress). She keeps her long black hair kept up in a rat tail. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: Prone to second guessing herself, she comes off as nervous. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: Gifted from a young age, Phann studied abroad. Cursed with unlife at a very young age, Phann has worked very hard to control her curse. She was granted martial powers by her dying sister.
Motivation: Her name or reputation has been wronged in the past by drow, and she desires to right it.
Ideals: Gifted. Flaws: Shy, Secretive, Disease. Bonds: Poor. Occupation: Hunter
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (4'9") Elf, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 20 (5d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 14 (+2) | 8 (-1) | 14 (+2) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Orc, Auran
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +6
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 5 | 3 | 2 | 1 | 0 | 0 | 0 |
Possessions: 10000 cp. 7 Acid flasks.
Vilberg Shelley, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a white vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his white boots flare out at the collars. He carries a battered ceremonial dagger and tarnished mace as well. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. This amber eyed southerner is not easily forgotten.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.
History: He was always a brilliant, if unscrupulous mind. Like his mother and his sister before him, after school he went straight into learning to become a Merchant. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He is being blackmailed/forced/etc and this influences his actions.
Ideals: Fighting, Logical. Flaws: Insane. Bonds: Job, Criminal record. Occupation: Merchant
Voice: Scratchy, weak
Attributes [hide]
Medium (6'8") Half-Orc, True Neutral (CR 8)
Armor Class 8
Hit Points 17 (8d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 6 (-2) | 8 (-1) | 9 (-1) | 16 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +7 / 2d10+4, Ranged +1 / 2d10-2, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 |
Possessions: 10000 cp. White opal (1300 gp). Red garnet (40 gp). Bloodstone (30 gp). Moss agate (11 gp).
Havilar Umbyrphrael, Female Dragonborn [Permalink]
Personal [hide]
Description: This malnourished woman wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her long white crest is drawn into a two foot long braid. Her eyes are red.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She is a great chef.
History: Havilar lived on a farm with her mother, near the main road leading to a nearby town. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Bounty Hunter work with an outfit from a few towns over. Bounty Hunter work suited her well, and with each successful project, she earned more gold and more respect from her peers. She inherited the family business which she has now maintained for 11 years.
Motivation: Find a way to reverse the transformation of her brother; and to end her boredom
Ideals: Joker, Gifted. Flaws: Mundane. Bonds: Poor, Family, Job. Occupation: Bounty Hunter
Voice: pre-pubescent
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Good (CR 9)
Armor Class 11
Hit Points 67 (9d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 13 (+1) | 13 (+1) | 14 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Ignan, Elven
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 1400 gp. 1 Minor magic item. 1 Minor magic item.
Tomph Brownrigg, Female Half-Orc [Permalink]
Personal [hide]
Description: She is wearing a long, black, dusty cloak. Her chestnut hair is cut short. Her green eyes dart around the room hyper actively observing anyone and anything.
Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She is lazy, self-centered, vain, and jealous.
History: Born in the east to a Armorer, Tomph learned a great deal about her father's area of expertise. When money was particularly tight she was walking through alleys when she overheard a Armorer hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She struck the Armorer job and began her own company from there.
Motivation: To reunite with her absent father; and regain custody of her son
Ideals: Passionate. Flaws: Selfish. Bonds: Job, Poor, Family. Occupation: Armorer
Voice: Smoker's lung
Attributes [hide]
Medium (5'8") Half-Orc, Neutral Good (CR 4)
Armor Class 9
Hit Points 28 (4d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 9 (-1) | 17 (+3) | 13 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
Possessions: 24000 sp. Blue quartz (6 gp). Tiger eye turquoise (6 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!


