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NPC Generator

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Advanced [show]


Keyleth Nailo, Female Elf [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she is dressed in earthy colors with a tan and green handkerchief worn on her left side. She sports golden long hair. She wears large thick round spectacles.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: She comes from a rich western family. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She now mingles about in high society.

Motivation: She wants to meet her childhood hero; and money/treasure

Ideals: Optimist, Justice. Bonds: Rich, Military, Adventurer. Occupation: Servant

Voice: Stutters

Attributes [hide]

Keyleth Nailo, Female Elf Aristocrat 3
Medium (4'9") Elf, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 9 (-1)8 (-1) 12 (+1)12 (+1)
Skills Arcana +1, Performance +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Pâsh Barclay, Male Half-Orc [Permalink]

Personal [hide]

Description: A plain young-adult man, he prefers to wear flannel. His auburn hair has been sun bleached extensively. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He has a habit of throwing himself into exceedingly dangerous situations.

History: From birth he was tutored by a cruel and relentless mentor. He went to a religious school and was inspired by the priests there in charitable deeds. He is untrained/undisciplined, which makes him dangerous.

Motivation: To prove his worth to the world; and he has a rivalry with the church that dominates his actions

Ideals: Joker. Flaws: Insane, Impulsive. Bonds: Mentor, Religious. Occupation: Cartwright

Voice: Boston accent

Attributes [hide]

Pâsh Barclay, Male Half-Orc Bard 3
Medium (6'4") Half-Orc, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 8 (-1)7 (-2) 12 (+1)11 (+0)
Skills Animal Handling +3, Intimidation +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 400 gp.


Social Check DCs


Eridred Trueblood, Female Dwarf [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She usually wears her grey robe and has her shortbow always slung over her shoulder. She has red hair. Her brown eyes dart from person to person.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She is afraid of women and trembles around them

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has dedicated herself to building a better kind of golem.

Motivation: She desires power and/or immortality; and she is greedy

Flaws: Shy, Antagonistic. Bonds: Adventurer, Rich. Occupation: Courier

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Eridred Trueblood, Female Dwarf Bard 2
Medium (3'10") Dwarf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 15 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)16 (+3) 15 (+2)8 (-1) 10 (+0)8 (-1)
Skills Athletics +0, Performance +1
Senses Passive Perception 10
Languages Dwarven
Attacks Melee +0 / 1d6-2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 130 gp.


Social Check DCs


Vondal Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a grey collared shirt and tan pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. His brown hair is smooth and relatively long. His eyes are violet.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: Born in the south his family was never financially stable. Vondal was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Vondal decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: To find somewhere to settle down; and he is content

Ideals: Athletic. Flaws: Mundane. Bonds: Immigrant, Poor, Criminal record. Occupation: Fisher

Voice: Shortens vowels

Attributes [hide]

Vondal Aranore, Male Dwarf Adept 1
Medium (3'11") Dwarf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)10 (+0) 13 (+1)10 (+0)
Skills Acrobatics +3, Religion +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 1000 cp.


Social Check DCs

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