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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Aramil Berevan, Male Elf [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he typically wears a sleeveless long coat of deep tan leather and dull violet iron scale mail. His chestnut hair, when down, is lengthy. His amber eyes lackadaisically let the world flow into them.

Personality: He is business-like. He takes instructions and follows them to the letter. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He is a Succubi in disguise. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Find a way to reverse the transformation of his sister; and obtaining odd cultural half-orc artifacts is his passion

Ideals: Professionalism. Flaws: Fearful. Bonds: Adventurer, Criminal record, Family. Occupation: Barkeep

Voice: Booming voice

Attributes [hide]

Aramil Berevan, Male Elf Warlock 3
Medium (4'9") Elf, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 10 (+0)14 (+2) 12 (+1)16 (+3)
Skills Athletics +2, Stealth +5
Senses Passive Perception 11
Languages Common, Elven, Sylvan, Infernal
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1222200

Possessions: 2500 sp.


Social Check DCs


Agnes Madden, Female Half-Elf [Permalink]

Personal [hide]

Description: She is in excellent shape and prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her hair is greying and her face has many wrinkles. Her gray eyes dart from person to person.

Personality: She is extraordinarily eccentric. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Agnes was born the youngest of three triplets. She has chosen to use the inheritance that was left to her frivolously. She is untrained/undisciplined, which makes her dangerous.

Motivation: Her relatives are trying to arrange a marriage.

Ideals: Athletic, Optimist. Flaws: Insane. Bonds: Rich, Family. Occupation: Shepherd

Voice: Pirate accent

Attributes [hide]

Agnes Madden, Female Half-Elf Warrior 5
Medium (5'4") Half-Elf, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 14 (+2)16 (+3) 14 (+2)13 (+1)
Skills Animal Handling +5, Intimidation +4
Senses Passive Perception 12
Languages Common, Elven, Abyssal, Goblin, Sylvan
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Helen Barney, Female Human [Permalink]

Personal [hide]

Description: She wears tight fighting clothing, which leaves very little to the imagination. Her hair is always cut to a buzz. Her fierce brown eyes like to dwell on things.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. Flattery will make her almost putty in your hands.

History: Helen was born the youngest of three triplets. She moved from fad to fad and when she turned 15 she discovered painting. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: Wants to raise her children well; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Artistic. Flaws: Antagonistic, Selfish. Bonds: Family. Occupation: Map Maker

Voice: Puts emphasis on the wrong words

Attributes [hide]

Helen Barney, Female Human Adept 1
Medium (4'7") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)9 (-1) 11 (+0)17 (+3)
Skills Acrobatics +3, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 90 gp. Silver-plated steel longsword with jet jewel in hilt (300 gp).


Social Check DCs


Odo Weston, Male Human [Permalink]

Personal [hide]

Description: He has a large brown mantle and cape that has been intricately interwoven into his black robe. He carries a battered bow and tarnished quarterstaff as well. His chestnut hair is cut short. His face is covered beneath a completely black helmet.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Odo was raised in a hard working conservative environment. His childhood dream was to be a Bricklayer, but he was a colossal failure. He has set out to sabotage the competition.

Motivation: Expand his business.

Ideals: Fighting. Flaws: Disease. Bonds: Military, Job. Occupation: Architect

Voice: Smoker's lung

Attributes [hide]

Odo Weston, Male Human Expert 2
Medium (6'0") Human, True Neutral (CR 2)
Armor Class 10
Hit Points 3 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 6 (-2)15 (+2) 12 (+1)15 (+2)
Skills Medicine +3, Persuasion +4
Senses Passive Perception 11
Languages Common, Sylvan, Giant
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: 180 gp. Chrysoprase (80 gp). 1 Backpack.


Social Check DCs

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