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NPC Generator

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Advanced [show]


Guy Flows, Male Half-Elf [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a simple burlap shirt and baggy pants. He conceals his shortspear with his veritable burlap sack of a shirt. His silver hair is kept up in a ponytail inside a deerstalker hat. His fierce violet eyes like to dwell on things.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is able to make almost anything out of random pieces of junk.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Courier arts, while his mother instructed him in etiquette, music and courtly manner. His father was a soldier and died while he was still young. Guy was left his father's suit of armor and trained in its use and care. He now mingles about in high society.

Motivation: Someone believes him a fraud; and he wants revenge against dire rats

Ideals: Gifted. Flaws: Shy. Bonds: Rich, Military, Enemies. Occupation: Courier

Voice: Jamaican accent

Attributes [hide]

Guy Flows, Male Half-Elf Druid 3
Medium (5'11") Half-Elf, Lawful Evil (CR 3)
Armor Class 11
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 14 (+2)15 (+2) 13 (+1)15 (+2)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 11
Languages Common, Elven, Druidic, Halfling
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 300 gp. 1 Darkwood Shield. 1 Half-Plate.


Social Check DCs


Barendd Loderr, Male Dwarf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He likes to wear brown tank tops with tan pants. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. He is baby faced.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. As long as the job gets done he does not care how it got done.

History: The child of southern immigrants he idolized his mother. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He left for the south, certain he would find work there.

Motivation: He seems to be bored by most things; and to find somewhere to settle down

Ideals: Professionalism. Flaws: Depressed, Mundane. Bonds: Immigrant, Criminal record. Occupation: Healer

Voice: Rhymes sentences (sorry)

Attributes [hide]

Barendd Loderr, Male Dwarf Paladin 2
Medium (4'2") Dwarf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 24 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 17 (+3)13 (+1) 15 (+2)13 (+1)
Skills Athletics +3, Nature +3
Senses Passive Perception 12
Languages Common, Dwarven, Giant
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 300 sp.


Social Check DCs


Aerdeth Amakiir, Male Elf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears an entirely tan suit with black socks and a vest with buckled shoes. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Aerdeth grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Aerdeth. Being a Fletcher kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Seeks redemption; and he has comitted a past crime that haunts him to this day

Flaws: Shy, Insane, Disease. Bonds: Immigrant, Criminal record. Occupation: Fletcher

Voice: Booming voice

Attributes [hide]

Aerdeth Amakiir, Male Elf Warlock 3
Medium (4'8") Elf, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 10 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 9 (-1)8 (-1) 16 (+3)16 (+3)
Skills Acrobatics +5, Arcana +1
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp.


Social Check DCs


Tûgog Huxley, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He sports a flattop hair cut. His eyes are likewise amber.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: When he was but 7 years old his parents immigrated from the north. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.

Motivation: He wants to meet his childhood hero; and he has money and likes to spend it

Ideals: Athletic, Persistence. Bonds: Adventurer, Rich, Immigrant. Occupation: Laborer

Voice: Excited and jittery

Attributes [hide]

Tûgog Huxley, Male Half-Orc Adept 6
Medium (5'5") Half-Orc, True Neutral (CR 6)
Armor Class 11
Hit Points 36 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 14 (+2)13 (+1) 15 (+2)11 (+0)
Skills Medicine +5
Senses Passive Perception 12
Languages Common, Orc, Infernal
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13331000

Possessions: 800 gp.


Social Check DCs

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