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Advanced [show]


Fonkin Boondiggles, Male Gnome [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing tan cape and mantle trimmed with soft blue waves gently in the breeze. He carries a battered sickle and tarnished flail as well. His hair is blonde and curly. He wears round tiny glasses practically rammed into his face.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born in the west, but his parents moved at a very young age to the south. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He left for the west, certain he would find work there.

Motivation: Wishes to resurrect an old love.

Ideals: Fighting. Flaws: Depressed. Bonds: Rich, In love, Immigrant. Occupation: Sage

Voice: Dark and ominous

Attributes [hide]

Fonkin Boondiggles, Male Gnome Sorcerer 4
Small (3'2") Gnome, Lawful Evil (CR 4)
Armor Class 11
Hit Points 24 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 18 (+4)12 (+1) 15 (+2)15 (+2)
Skills Acrobatics +2, Stealth +2
Senses Passive Perception 12
Languages Common, Gnome, Druidic
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11663

Possessions: 200 gp.


Social Check DCs


Horza Marley, Male Half-Orc [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a white and black handkerchief worn on his left side. He is portly but not overly obese. He keeps his golden hair in a pixie cut. He wears round tiny glasses practically rammed into his face.

Personality: Aggressive, abrasive, and angry, Horza embodies much of what other species detest in the Half-Orcs. He has all his life been fascinated with singing.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Horza abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He inherited the family business which he has now maintained for 14 years.

Motivation: He'd like to take his coworkers down a peg; and he is wracked by social anxiety

Ideals: Artistic. Flaws: Antagonistic, Fearful. Bonds: Adventurer, Job. Occupation: Armorer

Voice: Voice breaks

Attributes [hide]

Horza Marley, Male Half-Orc Rogue 3
Medium (5'2") Half-Orc, True Neutral (CR 3)
Armor Class 13
Hit Points 26 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 16 (+3)16 (+3) 17 (+3)3 (-4)
Skills Performance -2, Religion +5
Senses Passive Perception 13
Languages Common, Orc, Auran, Gnoll, Halfling
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Ûkbûk Allerton, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Half-Orcs. His skin is light but he possesses many brown ritualistic tattoos. He wears dull white sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed lance, just in case. He keeps his black hair in a flapper bob. His otherwise smooth face is marked with small tiny scars.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is a logical person and will generally grow upset if things defy logic and science.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Like his mother and his sister before him, after school he went straight into learning to become a Sculptor. He used his abilities to trick people and travel the world for free.

Motivation: He would like to get married and retire; and he has comitted a past crime that haunts him to this day

Ideals: Logical. Flaws: Antagonistic. Bonds: Job, Criminal record, Has a crush. Occupation: Sculptor

Voice: Breathy voice

Attributes [hide]

Ûkbûk Allerton, Male Half-Orc Cleric 15
Medium (5'0") Half-Orc, True Neutral (CR 15)
Armor Class 11
Hit Points 49 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)13 (+1) 9 (-1)13 (+1) 12 (+1)11 (+0)
Skills Arcana +6, Intimidation +5
Senses Passive Perception 11
Languages Common, Orc, Gnoll
Attacks Melee +9 / 4d8+4, Ranged +6 / 4d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14655

Possessions: 1000 pp. Brass mug with jade inlays (500 gp). Silver comb with moonstones (100 gp). Ceremonial electrum dagger with a star ruby in the pommel (700 gp). An abacus with copper, silver and gold markers (120 gp). Gold dragon comb with red garnet eye (700 gp). Silver ewer (80 gp). Sapphire pendant on gold chain (2100 gp). Large well-done wool tapestry (500 gp). Brass mug with jade inlays (500 gp). 1 Medium magic item.


Social Check DCs


Drogo Bradley, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many black ritualistic tattoos. He is typically in his Detective uniform. His red hair has been sun bleached extensively. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is a hateful person. He taunts others and blames them for his problems. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Born in the west to a Detective, Drogo learned a great deal about his father's area of expertise. Like his father and his brother before him, after school he went straight into learning to become a Detective. He became a Detective soon after.

Motivation: To be a Priest again; and wants to open a new tavern

Ideals: Justice. Flaws: Addict, Antagonistic. Bonds: Job, Religious. Occupation: Detective

Voice: Spits words with contempt

Attributes [hide]

Drogo Bradley, Male Human Druid 1
Medium (6'1") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)15 (+2) 8 (-1)10 (+0)
Skills Animal Handling +1, Survival +1
Senses Passive Perception 9
Languages Common, Abyssal, Aquan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 sp. 1 Average lock.


Social Check DCs

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