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NPC Generator

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Advanced [show]


Brakka Gentry, Female Half-Orc [Permalink]

Personal [hide]

Description: She is dressed in a clean white cloak covering her clean studded leather, and carries daggers. Her chestnut hair is cut short with large spiked bangs in the front. Her gray eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.

History: She was born to a criminal king-pin and mafia family While she appears to be a normal Half-Orc, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and a rival would like her out of the picture

Ideals: Fighting. Flaws: Addict, Sensitive, Insane. Bonds: Criminal record. Occupation: Blacksmith

Voice: Speaks like tongue is numb

Attributes [hide]

Brakka Gentry, Female Half-Orc Sorcerer 17
Medium (4'11") Half-Orc, Lawful Evil (CR 17)
Armor Class 13
Hit Points 61 (17d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 13 (+1)11 (+0) 12 (+1)6 (-2)
Skills Arcana +6, Deception +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +8 / 5d4+2, Ranged +9 / 5d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1466

Possessions: 200 pp. Brass mug with jade inlays (500 gp). A roughly beaten golden orb (150 gp). Black velvet mask with numerous citrines (150 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Embroidered and bejeweled glove (4000 gp). Silver ewer (70 gp). A roughly beaten golden orb (150 gp). A miniature golden chest with tiny emeralds lining the top (150 gp). Gold dragon comb with red garnet eye (1600 gp). Silver comb with moonstones (200 gp). Silver comb with moonstones (200 gp). Eyepatch with mock eye of sapphire and moonstone (2000 gp). Solid gold idol (800 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp).


Social Check DCs


Margery Cotton, Female Human [Permalink]

Personal [hide]

Description: This exceptionally lanky woman is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She wears her red hair down. Her eyes are a pleasant blue.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Margery was raised in a hard working conservative environment. A gifted student she started as a Unemployed, but she got bored and became a Fletcher. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: To reunite with her old friends; and she is greedy

Ideals: Justice. Flaws: Disease. Bonds: Adventurer, Job, Rich. Occupation: Fletcher

Voice: Low range voice

Attributes [hide]

Margery Cotton, Female Human Commoner 1
Medium (4'11") Human, Lawful Good (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 14 (+2)14 (+2) 10 (+0)14 (+2)
Skills Animal Handling +2, Perception +2
Senses Passive Perception 12
Languages Common, Undercommon, Auran
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 30 gp. Citrine (50 gp). 1 Masterwork Common Melee.


Social Check DCs


Greethen Yarjerit, Male Dragonborn [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. He is physically well-built. He has wavy green crest. He wears crescent spectacles with a black brim.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Greethen was raised in a hard working conservative environment. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now owns his own business.

Motivation: An old rival family wants him found; and to prove his worth to the world

Ideals: Impeccable, Entrepeneur. Flaws: Impulsive. Bonds: Family, Job. Occupation: Apothecary

Voice: Middle-eastern accent

Attributes [hide]

Greethen Yarjerit, Male Dragonborn Adept 6
Medium (6'2") Dragonborn, Neutral Evil (CR 6)
Armor Class 12
Hit Points 34 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 15 (+2)13 (+1) 12 (+1)11 (+0)
Skills Intimidation +3, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12331

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Edge In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. He has a moderate pudge and is not very fit. His long brown fur is drawn into a two foot long braid. He wears crescent spectacles with a black brim.

Personality: He acts crazy and hedonistic. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: He was born to a criminal king-pin and mafia family He moved out west to avoid the crime he committed. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To end his boredom; and he's attracted to the pc

Flaws: Hedonist, Mundane. Bonds: Family, Criminal record, Has a crush. Occupation: Guard

Voice: Speaks with back of mouth

Attributes [hide]

Edge In the Wind, Male Tabaxi Ranger 5
Medium (5'4") Tabaxi, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 26 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)7 (-2) 14 (+2)18 (+4)
Skills Investigation +1, Persuasion +7
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 500 gp. Aquamarine (300 gp). 1 Minor magic item.


Social Check DCs

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