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NPC Generator

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Advanced [show]


Nedda Wildcloak, Female Halfling [Permalink]

Personal [hide]

Description: This woman very much looks the part of a Stableman, and sports empty pouches on her belt. Her silver hair is braided into rings. She has gleaming, smiling violet eyes.

Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. Her job bores her to no end. She has decided to make it more interesting.

History: She was born in the south, but her parents moved at a very young age to the east. Because her mother participated in the massacre of their homeland, brigands burned their ranch to the ground and forced them out. She was preparing to flee to the south, but the outbreak of war prevented her and her father from journeying south to reunite her family. She is searching for what she claims is her rightful reward.

Motivation: Someone believes her a fraud; and wants to open a new tavern

Bonds: Job, Criminal record, Adventurer, Immigrant, Enemies. Occupation: Stableman

Voice: Soft and mumbly

Attributes [hide]

Nedda Wildcloak, Female Halfling Wizard 1
Small (2'11") Halfling, Chaotic Neutral (CR 1)
Armor Class 15
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)18 (+4) 10 (+0)15 (+2) 12 (+1)13 (+1)
Skills Investigation +4, Religion +4
Senses Passive Perception 11
Languages Common, Halfling, Gnome, Druidic
Attacks Melee -1 / 1d4-3, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 70 gp.


Social Check DCs


Ethereal Of Claws, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a pastel cloak and cross-gartered brown stockings. His brown fur is lengthy. His eyes are yellow and he is always smoking a pipe.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Born in the north his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Shipwright hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He moves from town to town, unable to find a place to settle.

Motivation: He's repulsed by the PC.

Ideals: Philantrophist, Logical. Flaws: Antagonistic. Bonds: Immigrant, Poor. Occupation: Shipwright

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Ethereal Of Claws, Male Tabaxi Wizard 12
Medium (6'6") Tabaxi, Neutral Evil (CR 12)
Armor Class 12
Hit Points 20 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 9 (-1)12 (+1) 7 (-2)17 (+3)
Skills Animal Handling +2, Persuasion +7
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13444

Possessions: 4000 gp.


Social Check DCs


Curran Swiftwhistle, Male Halfling [Permalink]

Personal [hide]

Description: He is in excellent shape and is well dressed, constantly wearing a red suit, brown shirt, and violet tie. He has moderate length golden hair. His hazel eyes are passionate and lively.

Personality: He can speak with the recently deceased. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He is searching for what he claims is his rightful reward.

Motivation: He desires power and/or immortality.

Ideals: Athletic, Gifted. Flaws: Fearful. Bonds: Rich, Adventurer. Occupation: Carpenter

Voice: Uses lots of figures of speech

Attributes [hide]

Curran Swiftwhistle, Male Halfling Warrior 1
Small (3'3") Halfling, Lawful Good (CR 1)
Armor Class 12
Hit Points 13 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 16 (+3)10 (+0) 14 (+2)12 (+1)
Skills Persuasion +3
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 100 sp. Deep blue spinel (200 gp).


Social Check DCs


Zagga Benson, Female Half-Orc [Permalink]

Personal [hide]

Description: This dark-skinned female wears a weathered and beat up set of banded mail beneath an oversized black coat. She is tall, broad shouldered and powerfully built. Her hair, while still mostly chestnut, has prominent grey streaks. She wears crescent spectacles with a black brim.

Personality: A deeply religious woman she believes everything happens for a reason. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Zagga was born into a poor family. Growing up, she dreamt of becoming a Bard, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Bard in service of a powerful lord somewhere. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: To reunite with her old friends; and meet up once more with her childhood friend

Ideals: Optimist. Bonds: Religious, Poor, Adventurer. Occupation: Server

Voice: Low rumbling, strings words together

Attributes [hide]

Zagga Benson, Female Half-Orc Bard 1
Medium (5'8") Half-Orc, Chaotic Good (CR 1)
Armor Class 11
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 9 (-1)7 (-2) 14 (+2)11 (+0)
Skills Medicine +4, Perception +4
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 2000 cp. 1 Masterwork Common Melee.


Social Check DCs

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