Ella Horcusporcus, Female Gnome [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she wears a simple burlap shirt and baggy pants. She conceals her sai with her veritable burlap sack of a shirt. Her red hair is wavy and long. She has several tiny topaz earrings on each ear.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She works hard and plays hard.
History: Her mother raised her in a mountain cabin. She took every job she could get her hands on, but the opportunities for Gnomes in the north were limited. She bought a sai and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She has money and likes to spend it; and money/treasure
Ideals: Joker. Flaws: Hedonist. Bonds: Rich, Nature, Immigrant. Occupation: Seamstress
Voice: Nasally tone
Attributes [hide]
Small (3'1") Gnome, Neutral Evil (CR 10)
Armor Class 11
Hit Points 96 (10d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 5 (-3) | 11 (+0) | 20 (+5) | 14 (+2) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Gnome, Undercommon, Auran
Attacks Melee +1 / 3d6-3, Ranged +4 / 3d6+0, Grapple +0
Possessions: 1200 gp.
Rurik Helcral, Male Dwarf [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His blonde hair is heavily combed to the right. He has gray eyes.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He has a minor phobia of water and hates getting wet.
History: When he was but 5 years old his parents immigrated from the north. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has drifted from career to career and currently works as a Courier.
Motivation: Further expansion of business; and he is wracked by social anxiety
Ideals: Entrepeneur, Athletic. Flaws: Fearful. Bonds: Job, Immigrant. Occupation: Courier
Voice: Scottish accent
Attributes [hide]
Medium (4'1") Dwarf, Neutral Evil (CR 2)
Armor Class 8
Hit Points 9 (2d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 6 (-2) | 9 (-1) | 16 (+3) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Gnoll, Infernal, Elven
Attacks Melee +3 / 1d6+1, Ranged +0 / 1d6-2, Grapple +2
Possessions: 70 gp. 1 Masterwork Common Ranged Weapon.
Paymon Nowhere, Male Tiefling [Permalink]
Personal [hide]
Description: He prefers to wear flannel. He is bristling with hidden weapons, mostly warhammers and shortbows. He wears a wide-brimmed hat to cover his moderate length blue hair. His white eyes are slightly larger than normal.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: A powerful slaver made him what he is. He has had some formal poetry training, and achieved minor success. Recently he has begun working with bootleggers and crooks.
Motivation: He has money and likes to spend it.
Ideals: Disciplined, Artistic. Bonds: Criminal record, Rich, Mentor. Occupation: Assassin
Voice: Hollow voice
Attributes [hide]
Medium (5'10") Tiefling, Chaotic Evil (CR 8)
Armor Class 11
Hit Points 54 (8d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 12 (+1) | 15 (+2) | 10 (+0) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
Possessions: 1600 gp. Amber (150 gp). Rich purple corundum (1200 gp). Azurite (15 gp). Red spinel (150 gp). Deep green spinel (150 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Rohesia Darby, Female Human [Permalink]
Personal [hide]
Description: This late middle aged woman wears a brown costume with the symbols of the sun god on her torso and is in decent physical shape. With wild golden hair. She has a tattooed face.
Personality: A deeply religious woman she believes everything happens for a reason. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.
History: A child with a great deal of singing talent her parents made sure she got the chance to thrive. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She inherited the family business which she has now maintained for 13 years.
Motivation: Several ex partners dislike her way of doing things and want revenge; and her name or reputation has been wronged in the past by orcs, and she desires to right it
Ideals: Artistic. Bonds: Religious, In love, Job, Enemies. Occupation: Herbalist
Voice: Old Prospector
Attributes [hide]
Medium (4'9") Human, Chaotic Evil (CR 2)
Armor Class 9
Hit Points 11 (2d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 9 (-1) | 15 (+2) | 11 (+0) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 4 | 2 |
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!

