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NPC Generator

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Advanced [show]


Serpent Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears clothing that is held on in multiple layers but all of it is in poor condition. His fur is cut close to his head. He has hazel eyes and a brown hat with a red feather.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born in the east. He dropped out of school before completing his studies. He moves from town to town, unable to find a place to settle.

Motivation: He feels kind of lost in life.

Ideals: Athletic, Logical. Flaws: Depressed. Bonds: Poor, Immigrant. Occupation: Beggar

Voice: Complex vocabulary, royal

Attributes [hide]

Serpent Grass, Male Tabaxi Bard 3
Medium (5'6") Tabaxi, Chaotic Good (CR 3)
Armor Class 12
Hit Points 21 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 16 (+3)17 (+3) 5 (-3)16 (+3)
Skills Animal Handling -1, Athletics +1
Senses Passive Perception 7
Languages Common, Halfling, Abyssal, Sylvan
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Olunt Goldfinder, Male Dwarf [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears light armors faded through time and improper care. His red hair and beard is wavy and long. This hazel eyed northerner is not easily forgotten.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Born in the north to a Priest, Olunt learned a great deal about his mother's area of expertise. Like his mother and his brother before him, after school he went straight into learning to become a Priest. He became a Priest soon after.

Motivation: He'd like to take his coworkers down a peg; and he has a rivalry with the church that dominates his actions

Flaws: Shy. Bonds: Religious, Job. Occupation: Priest

Voice: Creaky witch voice

Attributes [hide]

Olunt Goldfinder, Male Dwarf Warlock 2
Medium (4'1") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 20 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 16 (+3)12 (+1) 5 (-3)7 (-2)
Skills Acrobatics +3, Medicine -1
Senses Passive Perception 7
Languages Common, Dwarven, Gnoll
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11220

Possessions: Just what you see.


Social Check DCs


Stannor Honeypot, Male Halfling [Permalink]

Personal [hide]

Description: He wears dull red sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed ceremonial dagger, just in case. He has relatively light skin and is very physically imposing due to his abundance of muscles. He sports a flattop hair cut. His blue eyes have a joyful gleam in them most of the time.

Personality: He is extraordinarily eccentric. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Stannor was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Fletcher work with an outfit from a few towns over. Fletcher work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has dedicated himself to building a better world.

Motivation: He's attracted to the PC; and to reunite with his old friends

Flaws: Insane. Bonds: Adventurer, Poor, Job, Has a crush. Occupation: Fletcher

Voice: Nasally tone

Attributes [hide]

Stannor Honeypot, Male Halfling Rogue 6
Small (2'10") Halfling, Lawful Evil (CR 6)
Armor Class 14
Hit Points 18 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 10 (+0)15 (+2) 15 (+2)12 (+1)
Skills Arcana +5, Perception +5
Senses Passive Perception 15
Languages Common, Halfling, Sylvan, Celestial
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 1000 gp.


Social Check DCs


Shifting Of Snakes, Female Tabaxi [Permalink]

Personal [hide]

Description: She is generally shirtless and showing off her tattooed chest. She has yellow fur. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: Eccentric and domineering, Shifting will drive conversation. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: Born in a small village she learned the ways of the warrior from her father. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: To settle down with her crush; and money/treasure

Ideals: Extrovert, Fighting. Bonds: Family, Rich, Has a crush. Occupation: Servant

Voice: Forgets to breathe while speaking

Attributes [hide]

Shifting Of Snakes, Female Tabaxi Expert 13
Medium (6'4") Tabaxi, Lawful Neutral (CR 13)
Armor Class 12
Hit Points 42 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 9 (-1)13 (+1) 12 (+1)12 (+1)
Skills Acrobatics +6, Persuasion +5
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +2 / 4d4-2, Ranged +6 / 4d4+2, Grapple +5

Possessions: 3000 gp. Onyx (40 gp). Deep blue spinel (600 gp). Carnelian (40 gp). Hematite (16 gp). Aquamarine (600 gp). Blue quartz (16 gp). Lapis lazuli (16 gp). Iolite (40 gp). Deep blue spinel (600 gp). Chrysoberyl (150 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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