Elama Iranapha, Female Elf [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic right hand, she wears an entirely tan suit with red socks and a vest with buckled shoes. She has a long auburn ponytail with little hanging trinkets. She is baby faced.
Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She disdains her fellow easterners, claiming they make her look unintelligent just for using an accent.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. As a young adult she joined a group advocating for an improvement in Elven conditions. She used her abilities to trick people and travel the world for free.
Motivation: She wants nothing more than to rejoin the army; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact
Flaws: Racist. Bonds: Criminal record, Immigrant, Military. Occupation: Miller
Voice: Uses sign language
Attributes [hide]
Medium (4'10") Elf, Lawful Evil (CR 1)
Armor Class 10
Hit Points 9 (1d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 11 (+0) | 8 (-1) | 13 (+1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Ignan
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
Possessions: 130 gp. 1 Banded mail.
Tippletoe Turen, Female Gnome [Permalink]
Personal [hide]
Description: She wears a simple tan robe with pastel stripes complete with hood. She wears her brown hair down. Her eyes are likewise amber.
Personality: She dislikes all the random violence that takes place in the north. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She bought a hand crossbow and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She's in love; and seeks redemption
Ideals: Pacifist. Bonds: Rich, Criminal record, Nature, Has a crush. Occupation: Farmer
Voice: Raspy
Attributes [hide]
Small (3'2") Gnome, True Neutral (CR 4)
Armor Class 12
Hit Points 38 (4d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 12 (+1) | 16 (+3) | 12 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 0 | 0 |
Possessions: 100 gp. 1 Minor magic item.
Charles Kensley, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a fine chain shirt which he covers with grey colored cloaks and clothing. His silver hair is braided into rings. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: Always inclined to offer people food he seems plenty friendly. When he's not drinking or sleeping the drinks off, he's doing painting.
History: He was born in the north, but his parents moved at a very young age to the east. He has had some formal painting training, and achieved minor success. He got away from his former life and has fallen to alcoholism.
Motivation: His spouse's relatives view him with great suspicion.
Ideals: Philantrophist, Artistic. Flaws: Addict. Bonds: Immigrant, Poor. Occupation: Stylist
Voice: Sensual and smooth
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 13 (+1) | 12 (+1) | 13 (+1) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 500 sp. 2 Acid flasks.
Fax Hshhsstoroth, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a black vest with golden trim over his white shirt. His white leather gloves and pants are well-kept, and his black boots flare out at the collars. He is physically well-built. He wears his blue crest down. His gold eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He acts crazy and hedonistic. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: Born in the south his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Mayor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: To prove his worth to the world; and he is content
Flaws: Addict, Hedonist, Impulsive, Mundane. Bonds: Poor. Occupation: Mayor
Voice: Stutters
Attributes [hide]
Medium (6'7") Dragonborn, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 21 (4d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 14 (+2) | 14 (+2) | 14 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Elven
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 4 | 3 | 2 | 0 | 0 |
Possessions: 19000 sp.
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