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NPC Generator

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Advanced [show]


Lone Of Spirit, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is armored in gleaming platemail with gilded edges. A flowing pastel cape and mantle trimmed with soft brown waves gently in the breeze. He is muscular with a powerful set of arms. His lavender fur is slicked back into a classic pompadour. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Soapmaker arts, while his father instructed him in etiquette, music and courtly manner. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Being a Soapmaker kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He has decided he is irredeemable; and money/treasure

Flaws: Insomniac, Mundane, Impulsive. Bonds: Rich, Criminal record. Occupation: Soapmaker

Voice: Aggressive tone

Attributes [hide]

Lone Of Spirit, Male Tabaxi Cleric 6
Medium (6'4") Tabaxi, Chaotic Neutral (CR 6)
Armor Class 13
Hit Points 20 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 11 (+0)13 (+1) 13 (+1)12 (+1)
Skills Arcana +4, History +4
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125332

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Quillathe Mellerelel, Female Elf [Permalink]

Personal [hide]

Description: She is wearing colorful clothing, dressed as a Fisher. Her silver hair is kept up in a ponytail inside a top hat. She wears round tiny glasses practically rammed into her face.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She believes the world needs to unite to get rid of dire rats once and for all.

History: Quillathe hails from a village terrorized by dire rats. Because her mother participated in the massacre of their homeland, dire rats burned their ranch to the ground and forced them out. She was preparing to flee to the east, but the outbreak of war prevented her and her father from journeying east to reunite her family. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she is terrified, and will act out of fear

Flaws: Shy, Fearful. Bonds: Enemies, Immigrant, Criminal record. Occupation: Fisher

Voice: Spits and sputters

Attributes [hide]

Quillathe Mellerelel, Female Elf Monk 4
Medium (4'10") Elf, Neutral Evil (CR 4)
Armor Class 14
Hit Points 24 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 11 (+0)16 (+3) 12 (+1)11 (+0)
Skills Animal Handling +3, Stealth +6
Senses Passive Perception 11
Languages Common, Elven, Goblin, Dwarven, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4

Possessions: 17000 sp.


Social Check DCs


Aust Beitz, Male Half-Elf [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'3" and wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His silver hair is cut short. His green eyes dart from person to person.

Personality: Aust wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was born in a small desert village. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Bellfounder work with an outfit from a few towns over. Bellfounder work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now mingles about in high society.

Motivation: Sabotage a competitor; and he has money and likes to spend it

Ideals: Entrepeneur, Disciplined. Bonds: Rich, Nature, Job. Occupation: Bellfounder

Voice: Booming voice

Attributes [hide]

Aust Beitz, Male Half-Elf Fighter 5
Medium (5'3") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 16 (+3)11 (+0) 12 (+1)17 (+3)
Skills Nature +3, Perception +4
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3

Possessions: 600 gp. Tiger eye turquoise (7 gp). Obsidian (7 gp). Jade (150 gp).


Social Check DCs


Senteq Albaratie, Male Gnome [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears an entirely blue suit with green socks and a vest with buckled shoes. His hair is cut close to his head. He has several tiny amber earrings on each ear.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is obsessed with his god.

History: He got into the Dilettante business at a young age. His homeland was ravaged by war and he spent much of his life rebuilding it. He has achieved small success as a Dilettante.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Impeccable. Flaws: PTSD. Bonds: Rich, Religious, Job. Occupation: Dilettante

Voice: Rhymes sentences (sorry)

Attributes [hide]

Senteq Albaratie, Male Gnome Barbarian 1
Small (3'3") Gnome, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 14 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 14 (+2)10 (+0) 12 (+1)14 (+2)
Skills Deception +4, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 300 sp. Blue quartz (10 gp).


Social Check DCs

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