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NPC Generator

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Advanced [show]


Arara Amastacia, Female Elf [Permalink]

Personal [hide]

Description: She is a husky woman, who prefers to wear tan clothing when she does not wear armor. With bright white hair. Her amber eyes lackadaisically let the world flow into them.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: A child with a great deal of writing talent her parents made sure she got the chance to thrive. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature glaive.

Motivation: To reunite with her absent father; and wants to raise her children well

Ideals: Artistic. Flaws: Antagonistic. Bonds: Enemies, Adventurer, Family. Occupation: Hunter

Voice: Squeaky

Attributes [hide]

Arara Amastacia, Female Elf Druid 3
Medium (5'3") Elf, Lawful Evil (CR 3)
Armor Class 13
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 11 (+0)16 (+3) 16 (+3)16 (+3)
Skills Insight +5, Intimidation +5
Senses Passive Perception 13
Languages Common, Elven, Goblin, Undercommon, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: 2700 sp.


Social Check DCs


Tiaathque Amastacia, Female Elf [Permalink]

Personal [hide]

Description: This slender woman stands about 5'4". She wears a worn and beaten armor. Her white hair is slicked back into a classic pompadour. Her eyes are likewise green.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Tiaathque abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. After a long history of fighting, Tiaathque and her spouse have recently divorced.

Motivation: To clean up the streets; and meet up once more with her childhood friend

Ideals: Joker. Flaws: Antagonistic. Bonds: Military, Adventurer, Guardian. Occupation: Marshal

Voice: Mumbles to self between sentences

Attributes [hide]

Tiaathque Amastacia, Female Elf Sorcerer 7
Medium (5'4") Elf, Chaotic Neutral (CR 7)
Armor Class 12
Hit Points 16 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)17 (+3) 14 (+2)10 (+0)
Skills History +6, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Elven, Aquan, Infernal, Terran
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1466640000

Possessions: Lapis lazuli (11 gp). Obsidian (11 gp). Malachite (11 gp).


Social Check DCs


Alberich Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he dresses in brown turtlenecks beneath a green coat with blue slacks. He keeps his brown hair in a pixie cut. This hazel eyed northerner is not easily forgotten.

Personality: Alberich wants to be seen as a stoic, levelheaded, noble Monk, so he tries to act the part. He does a good job, for the most part... On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He got into the Servant business at a young age. He went to a religious school and was inspired by the priests there in charitable deeds. In the meantime he has taken over work as a Servant and occasionally as a mercenary.

Motivation: Meet up once more with his childhood friend; and he has passion for adventuring and risk

Ideals: Disciplined. Bonds: Has a crush, Adventurer, Job, Religious. Occupation: Servant

Voice: Spanish accent

Attributes [hide]

Alberich Gorunn, Male Dwarf Monk 10
Medium (4'4") Dwarf, Chaotic Neutral (CR 10)
Armor Class 14
Hit Points 76 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 15 (+2)8 (-1) 11 (+0)10 (+0)
Skills Performance +4, Persuasion +4
Senses Passive Perception 10
Languages Dwarven
Attacks Melee +3 / 3d6-1, Ranged +8 / 3d6+4, Grapple +4

Possessions: 290 pp. Zircon (50 gp). Iolite (50 gp). Blue quartz (14 gp). Banded agate (14 gp). Red garnet (60 gp). Onyx (50 gp). Onyx (50 gp).


Social Check DCs


Morgran Bloodkith, Male Dwarf [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He typically wears a sleeveless long coat of deep grey leather and dull blue iron scale mail. He sports a flattop hair cut. He wears crescent spectacles with a black brim.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is a ruthless business man, a trait he acquired from his mother.

History: He got into the Miller business at a young age. When Morgran reached his early adolescence his Dwarf mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He's also a talented Weaver, but doesn't like to broadcast it.

Motivation: He feels the way he acts is they only way to get by in the world; and balancing his hectic life and new miller responsibilities is difficult

Ideals: Entrepeneur, Impeccable. Flaws: Mundane. Bonds: Job, Military. Occupation: Miller

Voice: Thin and wheezing

Attributes [hide]

Morgran Bloodkith, Male Dwarf Barbarian 2
Medium (4'5") Dwarf, Chaotic Good (CR 2)
Armor Class 9
Hit Points 23 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)8 (-1) 17 (+3)13 (+1) 13 (+1)10 (+0)
Skills Religion +3, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Dwarven, Draconic
Attacks Melee +0 / 1d6-2, Ranged +1 / 1d6-1, Grapple -1

Possessions: 2000 sp. A detailed rose, with petals and thorns, constructed of silver and electrum (40 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (40 gp).


Social Check DCs

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