Kassoon
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NPC Generator

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Advanced [show]


Silaqui Iranapha, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She keeps her chestnut hair in a pixie cut. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She receives visions of the future at random moments

History: She was raised in a island tribe. Her mother was a soldier and died while she was still young. Silaqui was left her mother's suit of armor and trained in its use and care. She was granted psionic powers by her dying brother.

Motivation: She is wracked by social anxiety; and she is terrified, and will act out of fear

Ideals: Philantrophist, Gifted. Flaws: Fearful. Bonds: Nature, Military. Occupation: Dyer

Voice: Slow speaker

Attributes [hide]

Silaqui Iranapha, Female Half-Elf Warrior 5
Medium (5'9") Half-Elf, True Neutral (CR 5)
Armor Class 11
Hit Points 27 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 10 (+0)16 (+3) 12 (+1)13 (+1)
Skills Sleight of Hand +4, Stealth +4
Senses Passive Perception 11
Languages Common, Elven, Draconic, Gnoll, Goblin
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 500 gp. Chalcedony (70 gp). Violet garnet (1600 gp). Smoky quartz (70 gp). Emerald (1500 gp).


Social Check DCs


Windy Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is tall and muscular. He dresses like a well dressed Blacksmith does. His fur is orange and curly. His green eyes are slightly larger than normal.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Windy was born the youngest of three triplets. Like his father and his brother before him, after school he went straight into learning to become a Blacksmith. He has set out to sabotage the competition.

Motivation: Further expansion of business; and wants to raise his children well

Ideals: Athletic, Philantrophist. Flaws: Antagonistic. Bonds: Job, Family. Occupation: Blacksmith

Voice: Uses lots of figures of speech

Attributes [hide]

Windy Grass, Male Tabaxi Wizard 3
Medium (6'9") Tabaxi, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)10 (+0) 11 (+0)16 (+3)
Skills Acrobatics +4, Stealth +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Elegant Mirror, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a husky woman, who is dressed in a clean brown cloak covering her clean studded leather. She wears a deerstalker hat to hide her balding. She has gleaming, smiling green eyes.

Personality: She is business-like. She takes instructions and follows them to the letter. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Elegant was raised in a hard working conservative environment. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Banker work with an outfit from a few towns over. Banker work suited her well, and with each successful project, she earned more gold and more respect from her peers. She hasn't been sleeping well lately.

Motivation: Wishes to resurrect an old love; and to be a painter again

Ideals: Professionalism. Flaws: Impulsive, Insomniac. Bonds: Job, In love. Occupation: Banker

Voice: Ums and uhs a lot

Attributes [hide]

Elegant Mirror, Female Tabaxi Warrior 4
Medium (6'3") Tabaxi, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 16 (+3)17 (+3) 13 (+1)13 (+1)
Skills Insight +3
Senses Passive Perception 11
Languages Common, Sylvan, Druidic, Gnoll
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 13000 sp. Coral (100 gp).


Social Check DCs


Mary Byron, Female Human [Permalink]

Personal [hide]

Description: This light-skinned female wears dull grey sweaters, loose tan pants, and alligator leather shoes. Beneath her sweater she keeps a concealed spear, just in case. She is tall, broad shouldered and powerfully built. Her hair is white and very short. Her eyes are likewise amber.

Personality: Stoic and calm, she prefers to meditate than take action. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Born to a pair of adventurers, Mary grew up listening to her father's many stories. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Mary took refuge in the ruined castle and found the beat up spear and armor she uses now. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Meet up once more with her childhood friend.

Ideals: Disciplined. Bonds: Enemies, Adventurer, Nature. Occupation: Dilettante

Voice: Speaks with back of mouth

Attributes [hide]

Mary Byron, Female Human Monk 1
Medium (4'10") Human, Lawful Good (CR 1)
Armor Class 9
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 14 (+2)17 (+3) 7 (-2)15 (+2)
Skills Intimidation +4, Medicine +0
Senses Passive Perception 8
Languages Common, Celestial, Gnome, Orc
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2

Possessions: 40 pp.


Social Check DCs

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