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NPC Generator

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Advanced [show]


Thorpe Goldfound, Male Halfling [Permalink]

Personal [hide]

Description: Standing 2'11", this man wears very tight pants and wife beaters, though occasionally he sports a white coat. His moppish blonde hair is in a traditional bowl cut. His eyes are a pleasant gray.

Personality: He is overprotective of those who hire his services. He invites people to come help in his community garden.

History: Born to a Sellsword, his mother struggled to pay the bills. He went to a religious school and was inspired by the priests there in charitable deeds. He now spends his time doing works of charity.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he has a rivalry with the church that dominates his actions

Ideals: Philantrophist. Flaws: Greedy. Bonds: Guardian, Poor, Religious. Occupation: Roofer

Voice: Squeaky

Attributes [hide]

Thorpe Goldfound, Male Halfling Cleric 1
Small (2'11") Halfling, Neutral Evil (CR 1)
Armor Class 14
Hit Points 12 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 18 (+4)14 (+2) 11 (+0)12 (+1)
Skills Intimidation +3, Perception +2
Senses Passive Perception 12
Languages Common, Halfling, Aquan, Giant
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 200 sp.


Social Check DCs


Andram Ideal, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He is physically well-built. His hair is cut close to his head. His red eyes dart from person to person.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Sold as a small child to a brothel owner, Andram was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Andram abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature hand crossbow.

Motivation: Meet up once more with his childhood friend; and to reunite with his old friends

Ideals: Philantrophist. Flaws: Shy. Bonds: Adventurer, Mentor, Family. Occupation: Barkeep

Voice: Mumbles to self between sentences

Attributes [hide]

Andram Ideal, Male Tiefling Fighter 5
Medium (5'5") Tiefling, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 26 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 6 (-2)15 (+2) 12 (+1)9 (-1)
Skills Animal Handling +4, Intimidation +2
Senses Passive Perception 11
Languages Common, Goblin, Draconic
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 700 gp.


Social Check DCs


Efferil Sylvaranth, Male Elf [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His hair, while still mostly red, has prominent grey streaks. He has several tiny sapphire earrings on each ear.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He takes great joy in being the best Fisher in town.

History: Sold as a small child to a wizard, Efferil was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He helped his mother out around the business and became quite the natural. He has worked as a Fisher like his mother before him.

Motivation: Further expansion of business; and wants to work out more often

Ideals: Entrepeneur, Athletic. Bonds: Rich, Job, Mentor. Occupation: Fisher

Voice: Soft and melodious

Attributes [hide]

Efferil Sylvaranth, Male Elf Warrior 2
Medium (5'1") Elf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 18 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)12 (+1) 16 (+3)11 (+0)
Skills Acrobatics +3, Arcana +3
Senses Passive Perception 13
Languages Common, Elven, Ignan
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +3

Possessions: 260 gp.


Social Check DCs


Anthony York, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He prefers to wear flannel. He has wavy brown hair. He wears round tiny glasses practically rammed into his face.

Personality: His tongue was cut out and he uses sign language. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: The child of southern immigrants he idolized his father. In his 10th year, his parents were killed by a goblins raid, leaving Anthony alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: Many goblins want him driven away; and several ex partners dislike his way of doing things and want revenge

Flaws: Disease, Hedonist. Bonds: Poor, Immigrant, Enemies. Occupation: Mayor

Voice: Hard of hearing, loud

Attributes [hide]

Anthony York, Male Human Wizard 9
Medium (6'2") Human, Chaotic Good (CR 9)
Armor Class 10
Hit Points 31 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 13 (+1)16 (+3) 4 (-3)13 (+1)
Skills Athletics +3, Deception +4
Senses Passive Perception 7
Languages Common, Dwarven, Orc, Sylvan
Attacks Melee +3 / 3d4+0, Ranged +3 / 3d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144443210

Possessions: 6000 sp. Fire opal (1600 gp). Smoky quartz (70 gp). Banded agate (16 gp). Tourmaline (80 gp). Silver pearl (80 gp). Hematite (16 gp). Brown-green garnet (80 gp).


Social Check DCs

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