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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Ermina Birkenhead, Female Human [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She typically wears grey cloth garments or leather armor. She has wavy black hair. She has gleaming, smiling violet eyes.

Personality: She is witty, but her monotone delivery comes off as unnerving She is lazy and tries to find solutions quickly.

History: She was born several months after her mother was called into army service. Her mother was a mechanic, and taught her how to fix just about anything. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: She wants nothing more than to rejoin the army; and to pay off her debts

Ideals: Athletic, Joker, Persistence. Flaws: Lazy. Bonds: Military. Occupation: Roofer

Voice: Smooth and feminine

Attributes [hide]

Ermina Birkenhead, Female Human Aristocrat 1
Medium (5'7") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)10 (+0) 11 (+0)14 (+2)
Skills History +2, Sleight of Hand +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 80 gp.


Social Check DCs


Theirastra Iranapha, Female Elf [Permalink]

Personal [hide]

Description: This slender woman stands about 5'2". She wears baggy tan pantaloons and a grey scarf. She sports white long hair. She wears a mask on her face.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Born in the south her family was never financially stable. She dropped out of school before completing her studies. She has drifted from career to career and currently works as a Mason.

Motivation: She doesn't get along with people that don't share her tastes; and balancing her hectic life and new mason responsibilities is difficult

Ideals: Persistence, Logical, Impeccable. Bonds: Poor, Job. Occupation: Mason

Voice: Jamaican accent

Attributes [hide]

Theirastra Iranapha, Female Elf Warrior 3
Medium (5'2") Elf, Lawful Evil (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 6 (-2)12 (+1) 13 (+1)15 (+2)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Elven, Orc
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4

Possessions: 400 gp.


Social Check DCs


Geoffrey Harley, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He is wearing colorful clothing, dressed as a Shipwright. He has done his best to style his white hair to look like a famous performer. His violet eyes peer out from beneath his deerstalker grey hat.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Born in the north to a Shipwright, Geoffrey learned a great deal about his mother's area of expertise. He has had some formal painting training, and achieved minor success. After a long history of fighting, Geoffrey and his spouse have recently divorced.

Motivation: Sabotage a competitor.

Ideals: Athletic, Artistic. Flaws: Shy, Antagonistic. Bonds: Job. Occupation: Shipwright

Voice: Farmer accent

Attributes [hide]

Geoffrey Harley, Male Human Aristocrat 1
Medium (6'4") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)14 (+2) 11 (+0)9 (-1)
Skills Acrobatics +3, Stealth +3
Senses Passive Perception 10
Languages Common, Infernal, Draconic
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3

Possessions: Golden pearl (110 gp).


Social Check DCs


Pennie Tallfellow, Female Halfling [Permalink]

Personal [hide]

Description: She dresses in red turtlenecks beneath a brown coat with tan slacks, and she perpetually has her dagger ready. Her auburn hair is drawn into a tight pony tail with a dagger scrunchie. She wears large thick round spectacles.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: Pennie hails from a village terrorized by brigands. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Pennie fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Several ex partners dislike her way of doing things and want revenge; and someone believes her a fraud

Ideals: Fighting, Disciplined, Impeccable. Bonds: Poor, Enemies. Occupation: Stableman

Voice: Low rumbling, strings words together

Attributes [hide]

Pennie Tallfellow, Female Halfling Barbarian 1
Small (2'10") Halfling, Neutral Evil (CR 1)
Armor Class 11
Hit Points 14 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)15 (+2) 7 (-2)12 (+1)
Skills Religion +4, Survival +0
Senses Passive Perception 8
Languages Common, Halfling, Abyssal, Druidic
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 70 gp.


Social Check DCs

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