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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Pyra Open, Female Tiefling [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she is typically in her Miller uniform. She keeps her dark red hair in a flapper bob. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She snorts whenever she laughs or is feeling confident. She is afraid of women and trembles around them

History: She was raised in a white middle class family as the only child. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Revenge; and she is compelled to act according to her religious beliefs

Flaws: Shy, Mundane. Bonds: Job, Religious, Enemies. Occupation: Miller

Voice: Prounounces S like Z

Attributes [hide]

Pyra Open, Female Tiefling Aristocrat 9
Medium (6'1") Tiefling, Lawful Neutral (CR 9)
Armor Class 9
Hit Points 72 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 17 (+3)13 (+1) 11 (+0)16 (+3)
Skills Acrobatics +2, Religion +4
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +6 / 3d4+3, Ranged +2 / 3d4-1, Grapple +4

Possessions: 1800 gp. Smoky quartz (60 gp). Rock crystal (60 gp). Blue quartz (14 gp). Jasper (60 gp). Lapis lazuli (14 gp).


Social Check DCs


Lone Peak, Female Tabaxi [Permalink]

Personal [hide]

Description: She stands about 6'0" and wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her left hand appears badly burned and disfigured. She keeps her black fur in a flapper bob. She tend to wears goggles to shield her eyes.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She does not trust anyone and sleeps with one eye open.

History: Lone was raised in a hard working conservative environment. A gifted student she started as a Junk Dealer, but she got bored and became a Tanner. She bought a spear and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: To reunite with her absent father; and wants to open a new tavern

Ideals: Joker. Flaws: Insomniac. Bonds: Job, Nature, Family. Occupation: Tanner

Voice: Pronounces difficult words wrong

Attributes [hide]

Lone Peak, Female Tabaxi Barbarian 10
Medium (6'0") Tabaxi, Lawful Good (CR 10)
Armor Class 12
Hit Points 57 (10d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)12 (+1) 14 (+2)13 (+1)
Skills Athletics +4, Stealth +6
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +6

Possessions: 120 pp. Carved bone or ivory statuette (70 gp). A roughly beaten golden orb (110 gp). A miniature golden chest with tiny emeralds lining the top (110 gp). Silver chalice with lapis lazuli gems (110 gp). Embroidered silk and velvet mantle with numerous moonstones (2100 gp). 1 Minor magic item.


Social Check DCs


Darrak Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He wears a wide-brimmed hat to hide his balding. His eyes, though not visible through his cowl, are violet.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Born to a pair of adventurers, Darrak grew up listening to his mother's many stories. Darrak abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has dedicated himself to building a better world.

Motivation: Sabotage a competitor; and further expansion of business

Ideals: Athletic. Flaws: Antagonistic. Bonds: Job, Adventurer. Occupation: Mercenary

Voice: Speaks with a cold

Attributes [hide]

Darrak Aranore, Male Dwarf Rogue 5
Medium (4'5") Dwarf, Chaotic Evil (CR 5)
Armor Class 14
Hit Points 43 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 18 (+4)8 (-1) 13 (+1)10 (+0)
Skills Insight +4, Nature +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +6 / 2d4+3, Ranged +7 / 2d4+4, Grapple +4

Possessions: 600 gp.


Social Check DCs


Tenena Gobblefirn, Female Gnome [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking southern young adult. She wears a faded coat and loose pants complete with wide-brimmed hat. Beneath her clothing is a huge mess of scar tissue. With bright white hair. She wears crescent spectacles with a black brim.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: She was raised in a island tribe. After coming to the age of reason, Tenena took it upon herself to study the arcane arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She has built up a small fortune and can afford her own way.

Motivation: She has money and likes to spend it; and she loathes her own lifestyle

Ideals: Gifted. Flaws: Depressed. Bonds: Slave, Rich, Nature. Occupation: Blacksmith

Voice: Speaks like tongue is numb

Attributes [hide]

Tenena Gobblefirn, Female Gnome Rogue 3
Small (3'3") Gnome, Lawful Neutral (CR 3)
Armor Class 14
Hit Points 22 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 14 (+2)7 (-2) 11 (+0)5 (-3)
Skills Arcana +0, Performance -1
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1900 sp. Bloodstone (40 gp). Chrysoberyl (50 gp).


Social Check DCs

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