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NPC Generator

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Advanced [show]


Aura In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears a pastel armored body suit, with a simple black line shooting up and back down. His fur is greying and his face has many wrinkles. He has a tattooed face.

Personality: Always inclined to offer people food he seems plenty friendly. He is skeptical of what others tell him and is slow to trust.

History: He was born to loving parents in a slum to the south. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He used his abilities to travel the world and help people.

Motivation: His religion dominates his actions; and to pay off his debts

Ideals: Philantrophist. Flaws: Shy. Bonds: Poor. Occupation: Spy

Voice: Pirate accent

Attributes [hide]

Aura In Woods, Male Tabaxi Ranger 8
Medium (6'10") Tabaxi, Neutral Good (CR 8)
Armor Class 11
Hit Points 43 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 13 (+1)10 (+0) 10 (+0)11 (+0)
Skills Persuasion +3, Survival +3
Senses Passive Perception 10
Languages Common
Attacks Melee +7 / 2d10+4, Ranged +4 / 2d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 1300 gp. Eyepatch with mock eye of sapphire and moonstone (2300 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). A roughly beaten golden orb (110 gp). Silver chalice with lapis lazuli gems (110 gp).


Social Check DCs


Zanna Leffery, Female Gnome [Permalink]

Personal [hide]

Description: A plain young-adult woman, she sports tan clothing, slightly heavier than average wear. Her white hair is styled in orderly dreadlocks. Her eyes are violet and catlike.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She is a ruthless business woman, a trait she acquired from her father.

History: She was born the only child of a wealthy merchant. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Doctor. Recently the stress of being a Doctor has made it difficult for her to sleep.

Motivation: She wants to meet her childhood hero; and she desires power and/or immortality

Ideals: Joker, Entrepeneur. Flaws: Insomniac. Bonds: Job, Adventurer. Occupation: Doctor

Voice: Sensual and smooth

Attributes [hide]

Zanna Leffery, Female Gnome Wizard 4
Small (3'0") Gnome, Lawful Neutral (CR 4)
Armor Class 9
Hit Points 19 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 14 (+2)6 (-2) 14 (+2)15 (+2)
Skills Arcana +0, Religion +0
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 600 gp. Carnelian (50 gp). Silver pearl (150 gp). Rose (50 gp). Alexandrite (600 gp).


Social Check DCs


Sannl Rakankrak, Female Dwarf [Permalink]

Personal [hide]

Description: An older woman who wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, she is not a threatening figure. Her hair is short and silver. She has a dull look in her brown eyes.

Personality: She is a hateful person. She taunts others and blames them for her problems. She is lazy and tries to find solutions quickly.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She was an adventurer many years ago and she formed a blood bond with her Tiefling companion (her 'brother'). After a long history of fighting, Sannl and her spouse have recently divorced.

Motivation: Obtaining odd cultural Tiefling artifacts is her passion.

Ideals: Gifted. Flaws: Antagonistic, Lazy. Bonds: Adventurer. Occupation: Brewer

Voice: Russian accent

Attributes [hide]

Sannl Rakankrak, Female Dwarf Monk 12
Medium (3'11") Dwarf, Lawful Evil (CR 12)
Armor Class 12
Hit Points 65 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)18 (+4) 17 (+3)11 (+0)
Skills Investigation +8, Survival +7
Senses Passive Perception 13
Languages Common, Dwarven, Abyssal, Undercommon, Gnome, Orc
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +2

Possessions: 3000 gp. A detailed rose, with petals and thorns, constructed of silver and electrum (50 gp). Eyepatch with mock eye of sapphire and moonstone (1600 gp). Sapphire pendant on gold chain (2800 gp). Jeweled gold crown (2000 gp). Ceremonial electrum dagger with a star ruby in the pommel (1500 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tricking In the Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is typically in his Bather uniform. His beige fur is drawn into a tight pony tail with a cross scrunchie. He wears a mask on his face.

Personality: He is almost excessively polite to everyone, even when angry. He is a bit of a xeno-phobe, disliking non-Tabaxis.

History: Tricking was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He was an apprentice working in his mother's forge. He now owns his own business.

Motivation: A strong sense of loyalty to Dwarven people; and expand his business

Ideals: Athletic. Flaws: Shy, Racist. Bonds: Job, Poor. Occupation: Bather

Voice: Irish accent

Attributes [hide]

Tricking In the Storm, Male Tabaxi Wizard 2
Medium (5'6") Tabaxi, Lawful Good (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)15 (+2) 14 (+2)16 (+3) 14 (+2)17 (+3)
Skills Arcana +5, Investigation +5
Senses Passive Perception 12
Languages Common, Gnome, Ignan, Goblin
Attacks Melee -1 / 1d6-3, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134200000

Possessions: 360 gp.


Social Check DCs

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