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NPC Generator

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Advanced [show]


Callie High-hill, Female Halfling [Permalink]

Personal [hide]

Description: She dresses like a well dressed Shipwright does. She has wavy silver hair. Her amber eyes are slightly larger than normal.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: She was born in the east, but her parents moved at a very young age to the west. Her parents enrolled her in a Cleric school at a young age so that she could practice her arcane talents. She's also a talented Fisher, but doesn't like to broadcast it.

Motivation: Sabotage a competitor.

Ideals: Joker, Gifted. Flaws: Antagonistic. Bonds: Job, Immigrant. Occupation: Shipwright

Voice: Dark and ominous

Attributes [hide]

Callie High-hill, Female Halfling Cleric 5
Small (2'8") Halfling, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 35 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)7 (-2) 10 (+0)10 (+0)
Skills Persuasion +3, Religion +1
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115

Possessions: 800 gp. 1 Backpack.


Social Check DCs


Whurbin Strakeln, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a brown vest with golden trim over his white shirt. His yellow leather gloves and pants are well-kept, and his brown boots flare out at the collars. He is physically well-built. His silver hair is kept up in a ponytail inside a deerstalker hat. His gray eyes have a joyful gleam in them most of the time.

Personality: Eccentric and domineering, Whurbin will drive conversation. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Over the years he perfected his riding and shooting skills. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He feels the way he acts is they only way to get by in the world; and he's repulsed by the pc

Ideals: Extrovert, Impeccable. Flaws: Antagonistic. Bonds: Nature, In love. Occupation: Animal Trainer

Voice: Sore throat, cough

Attributes [hide]

Whurbin Strakeln, Male Dwarf Bard 12
Medium (4'5") Dwarf, Lawful Neutral (CR 12)
Armor Class 11
Hit Points 79 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 17 (+3)16 (+3) 14 (+2)4 (-3)
Skills Insight +6, Survival +6
Senses Passive Perception 12
Languages Common, Dwarven, Gnoll, Abyssal, Ignan
Attacks Melee +7 / 3d10+3, Ranged +5 / 3d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day153333200

Possessions: 200 pp. Peridot (50 gp). Obsidian (7 gp). Freshwater pearl (7 gp). Rose (50 gp). Smoky quartz (50 gp). Fiery yellow corundum (600 gp). Black pearl (400 gp). Golden yellow topaz (400 gp). Violet garnet (400 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Raam Glory, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His white hair, when down, is lengthy. He has black eyes.

Personality: A skeptical and narcissistic man, Raam's first love is himself. His second love is also himself. He takes great joy in being the best Barkeep in town.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Barkeep. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Balancing his hectic life and new Barkeep responsibilities is difficult; and to clean up the streets

Ideals: Impeccable, Gifted. Flaws: Mundane. Bonds: Job, Guardian. Occupation: Barkeep

Voice: Sensual and smooth

Attributes [hide]

Raam Glory, Male Tiefling Warlock 8
Medium (5'5") Tiefling, Neutral Evil (CR 8)
Armor Class 11
Hit Points 29 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 11 (+0)14 (+2) 12 (+1)12 (+1)
Skills Survival +4
Senses Passive Perception 11
Languages Common, Goblin, Dwarven
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332222

Possessions: 600 gp.


Social Check DCs


Norûk Blythe, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a black costume with the symbols of luck on his torso. He is portly but not overly obese. His hair, while still mostly white, has prominent grey streaks. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: From birth he was tutored by a cruel and relentless mentor. Norûk was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Norûk decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To end his boredom.

Flaws: Insomniac, Mundane. Bonds: Poor, Criminal record, Mentor. Occupation: Shepherd

Voice: Sensual and smooth

Attributes [hide]

Norûk Blythe, Male Half-Orc Rogue 7
Medium (6'5") Half-Orc, Lawful Evil (CR 7)
Armor Class 13
Hit Points 27 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 10 (+0)7 (-2) 11 (+0)10 (+0)
Skills Acrobatics +6, Sleight of Hand +6
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +6

Possessions: 1000 gp. Rich purple corundum (1200 gp). Sardonyx (50 gp). Eye agate (10 gp). Brown-green garnet (80 gp).


Social Check DCs

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