Kassoon
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NPC Generator

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Advanced [show]


Nogu Holton, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears a simple white robe with yellow stripes complete with hood. Her attire stands in sharp contrast to her ceremonial dagger, which is beautifully polished and possesses an ornate carving of a clover on it. She wears her red hair down. She tend to wears goggles to shield her eyes.

Personality: She is irascible and easily irritated. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A gifted student she started as a Mortician, but she got bored and became a Fletcher. She has dedicated herself to building a better kind of golem.

Motivation: She is wracked by social anxiety; and to reunite with her old friends

Flaws: Antagonistic, Fearful. Bonds: Adventurer, Rich, Job. Occupation: Fletcher

Voice: Tuts and clicks tongue

Attributes [hide]

Nogu Holton, Female Half-Orc Expert 1
Medium (5'0") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 10 (+0)11 (+0) 16 (+3)6 (-2)
Skills Insight +5, Stealth +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: 40 gp.


Social Check DCs


Veit Holderhek, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is typically in his Tailor uniform. His blonde hair is cut short. He wears a mask on his face.

Personality: Prone to second guessing himself, he comes off as nervous. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: He comes from a rich eastern family. A freak accident while working with his Healer mother left him crippled. He has built up a small fortune and can afford his own way.

Motivation: Further expansion of business; and he feels that his past leaves him morally obligated to help

Flaws: Shy, Disease. Bonds: Job, Criminal record, Rich. Occupation: Tailor

Voice: Russian accent

Attributes [hide]

Veit Holderhek, Male Dwarf Warrior 7
Medium (4'5") Dwarf, Neutral Evil (CR 7)
Armor Class 9
Hit Points 70 (7d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 19 (+4)11 (+0) 13 (+1)9 (-1)
Skills Athletics +4, Stealth +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +2

Possessions: 8000 sp.


Social Check DCs


Trail Of Winter, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her gray fur has been sun bleached extensively. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: She was raised in a white middle class family as the only child. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She now mingles about in high society.

Motivation: Find a way to reverse the transformation of her sister; and she is greedy

Ideals: Athletic. Flaws: Depressed, Mundane. Bonds: Rich, Family. Occupation: Engraver

Voice: Laughs frequently while speaking

Attributes [hide]

Trail Of Winter, Female Tabaxi Cleric 10
Medium (4'9") Tabaxi, Neutral Evil (CR 10)
Armor Class 11
Hit Points 78 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)10 (+0) 11 (+0)16 (+3)
Skills Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264

Possessions: 1800 gp. An abacus with copper, silver and gold markers (180 gp). Ceremonial electrum dagger with a star ruby in the pommel (1800 gp). Brass mug with jade inlays (200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Manfred Kent, Male Human [Permalink]

Personal [hide]

Description: 5'10" and muscular, this southern man wears dull brown sweaters, loose pastel pants, and alligator leather shoes. Beneath his sweater he keeps a concealed club, just in case. His auburn hair and beard is wavy and long. His green eyes peer out from beneath his top brown hat.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Manfred is combative with any and all who dare try his patience in the slightest.

History: Sold as a small child to a wizard, Manfred was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He went to a religious school and was inspired by the priests there in charitable deeds. He struck the Marshal job and began his own company from there.

Motivation: Balancing his hectic life and new Marshal responsibilities is difficult.

Ideals: Athletic, Justice. Bonds: Job, Mentor, Religious. Occupation: Marshal

Voice: Sleepy voice

Attributes [hide]

Manfred Kent, Male Human Warrior 11
Medium (5'10") Human, Neutral Evil (CR 11)
Armor Class 13
Hit Points 100 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 16 (+3)15 (+2) 15 (+2)13 (+1)
Skills Athletics +7, Religion +6
Senses Passive Perception 12
Languages Common, Abyssal, Giant
Attacks Melee +7 / 3d8+3, Ranged +7 / 3d8+3, Grapple +6

Possessions: 1100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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