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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Akta Harmony, Female Tiefling [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears a green shirt with thin grey vertical stripes and violet pants. She wears a deerstalker hat to cover her moderate length blue hair. Her silver unseeing eyes seem to look past you.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She is a ruthless business woman, a trait she acquired from her father.

History: The child of southern immigrants she idolized her father. She moved from fad to fad and when she turned 15 she discovered writing. She left for the south, certain she would find work there.

Motivation: Retire the richest woman in the south; and she has money and likes to spend it

Ideals: Entrepeneur, Artistic. Flaws: Disease, Selfish. Bonds: Immigrant. Occupation: Locksmith

Voice: Low range voice

Attributes [hide]

Akta Harmony, Female Tiefling Fighter 6
Medium (5'7") Tiefling, Lawful Evil (CR 6)
Armor Class 12
Hit Points 42 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)8 (-1) 11 (+0)18 (+4)
Skills Intimidation +7, Performance +7
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Dondon Hogcollar, Male Halfling [Permalink]

Personal [hide]

Description: A 3'2" eastern man, he is renowned for his bright red suits and hats. He has wavy brown hair. He tend to wears goggles to shield his eyes.

Personality: He is very quiet and rarely speaks above a whisper. He is able to make almost anything out of random pieces of junk.

History: Gifted from a young age, Dondon studied abroad. His mother worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled mother and took his mother's old job. He has been saving his money to try and buy his brother's freedom.

Motivation: To clean up the streets; and an old rival family wants him found

Ideals: Gifted, Entrepeneur. Flaws: Shy. Bonds: Family, Guardian. Occupation: Animal Trainer

Voice: Timid voice

Attributes [hide]

Dondon Hogcollar, Male Halfling Aristocrat 6
Small (3'2") Halfling, Chaotic Good (CR 6)
Armor Class 11
Hit Points 18 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 9 (-1)11 (+0) 11 (+0)11 (+0)
Skills Nature +3, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Henry Kitchur, Male Human [Permalink]

Personal [hide]

Description: This eastern man dresses in collared shirts and wears a proper scarf over his head. His clothes are grease stained in places. His silver hair is heavily combed to the left. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: When he was but 7 years old his parents immigrated from the east. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He moves from town to town, unable to find a place to settle.

Motivation: He has comitted a past crime that haunts him to this day; and he is not mentally stable, and does not behave rationally

Ideals: Passionate. Flaws: Insane. Bonds: Poor, Immigrant, Criminal record. Occupation: Spice Merchant

Voice: Loud with bravado

Attributes [hide]

Henry Kitchur, Male Human Commoner 1
Medium (6'1") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 12 (+1)12 (+1) 13 (+1)11 (+0)
Skills Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: Just what you see.


Social Check DCs


Nordak Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has a moderate pudge and is not very fit. His red hair is heavily combed to the right. He has amber eyes and a brown hat with a green feather.

Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. He is able to fit into much smaller and tighter spaces than normal.

History: He got into the Sculptor business at a young age. He dropped out of school before completing his studies. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Expand his business.

Ideals: Gifted, Logical. Bonds: Adventurer, Enemies, Job. Occupation: Sculptor

Voice: Forgets to breathe while speaking

Attributes [hide]

Nordak Rumnaheim, Male Dwarf Adept 5
Medium (4'1") Dwarf, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 45 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)17 (+3) 18 (+4)11 (+0) 16 (+3)14 (+2)
Skills Medicine +6, Survival +6
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +1 / 2d4-2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14321000

Possessions: Jet (60 gp). Star rose quartz (60 gp). Citrine (60 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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