Ethereal Shore, Male Tabaxi [Permalink]
Personal [hide]
Description: He is lean but muscular and wears rags and sports a simple walking cane. His gray fur is smooth and relatively long. He has a tattooed face.
Personality: He can speak with the recently deceased. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Gifted from a young age, Ethereal studied abroad. Brilliant and gifted he never wanted to apply himself. Some 9 years later his spouse died after the birth of his son. Heartbroken, Ethereal never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.
Motivation: He is wracked by social anxiety; and he is terrified, and will act out of fear
Ideals: Gifted, Extrovert. Flaws: Fearful. Bonds: Poor, In love. Occupation: Doctor
Voice: Booming voice
Attributes [hide]
Medium (6'6") Tabaxi, Chaotic Evil (CR 12)
Armor Class 12
Hit Points 33 (12d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 14 (+2) | 9 (-1) | 15 (+2) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Abyssal, Dwarven
Attacks Melee +4 / 3d10+0, Ranged +6 / 3d10+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 3 | 3 | 3 |
Possessions: 300 pp. Old masterpiece painting (2300 gp). Large well-done wool tapestry (500 gp). Brass mug with jade inlays (500 gp). Carved bone or ivory statuette (100 gp). Fire opal pendant on a fine gold chain (2300 gp). 1 Minor magic item. 1 Minor magic item.
Shane Moreno, Male Half-Elf [Permalink]
Personal [hide]
Description: He is in excellent shape and prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His blonde hair is greying along the sides and has receded to reveal a widow's peak. His violet eyes dart from person to person to random spaces in the air.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He invites people to come help in his community garden.
History: Shane was raised in a hard working conservative environment. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Shipwright work with an outfit from a few towns over. Shipwright work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has worked as a Shipwright like his father before him.
Motivation: He's repulsed by the PC.
Ideals: Athletic, Philantrophist. Flaws: Antagonistic. Bonds: Rich, Job. Occupation: Shipwright
Voice: Squeaky
Attributes [hide]
Medium (5'7") Half-Elf, Neutral Evil (CR 3)
Armor Class 11
Hit Points 20 (3d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 12 (+1) | 11 (+0) | 18 (+4) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Goblin, Halfling, Giant, Ignan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 4 | 2 | 1 |
Possessions: 100 gp.
Joser Cherrycheeks, Male Halfling [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears a red coat over a yellow low-cut shirt, and a broad hat upon his head. With a patchy golden beard and wild golden hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Eccentric and domineering, Joser will drive conversation. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Gifted from a young age, Joser studied abroad. Joser was born on a far western plains where he grew up under the tutelage of his mother, an expert Knight. He was granted divine powers by his dying sister.
Motivation: He is not mentally stable, and does not behave rationally; and wants to work out more often
Ideals: Athletic, Extrovert, Gifted. Flaws: Insane. Bonds: Immigrant. Occupation: Knight
Voice: Gruff and masculine
Attributes [hide]
Small (3'0") Halfling, Chaotic Neutral (CR 2)
Armor Class 16
Hit Points 11 (2d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 20 (+5) | 10 (+0) | 12 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Elven
Attacks Melee +1 / 1d6-1, Ranged +7 / 1d6+5, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 3 | 0 | 0 |
Possessions: 2000 sp.
Tiaathque Galanodel, Female Elf [Permalink]
Personal [hide]
Description: She tends to wear a blue poncho over her likewise colored trousers and shirt. She has a moderate pudge and is not very fit. She wears her hair in dreadlocks. She wears crescent spectacles with a black brim.
Personality: She is erratic and paranoid. She believes brigands are coming to abduct people. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.
History: When she was but 6 years old her parents immigrated from the west. Tiaathque was born on a far western mountains where she grew up under the tutelage of her father, an expert Brewer. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Tiaathque fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Wants her loneliness to end; and wants a kiss
Ideals: Philantrophist, Fighting. Bonds: Enemies, Immigrant, Has a crush. Occupation: Brewer
Voice: Scratchy, weak
Attributes [hide]
Medium (5'2") Elf, Neutral Good (CR 13)
Armor Class 11
Hit Points 50 (13d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 12 (+1) | 11 (+0) | 17 (+3) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Dwarven, Halfling, Goblin
Attacks Melee +5 / 4d4+1, Ranged +5 / 4d4+1, Grapple +1
Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!


