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NPC Generator

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Advanced [show]


Gennal Tiltathana, Male Elf [Permalink]

Personal [hide]

Description: He is a husky man, who typically wears tan cloth garments or leather armor. He wears his golden hair up. His amber eyes peer out from beneath his small tan hat.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Born to a pair of adventurers, Gennal grew up listening to his mother's many stories. He has chosen to use the inheritance that was left to him frivolously. After months of barely getting by, Gennal managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: Find a way to reverse the transformation of his brother; and marry his brother to traveling adventurers

Flaws: Shy. Bonds: Rich, Adventurer, Criminal record, Family. Occupation: Body Guard

Voice: Middle-eastern accent

Attributes [hide]

Gennal Tiltathana, Male Elf Cleric 2
Medium (5'3") Elf, Lawful Evil (CR 2)
Armor Class 14
Hit Points 12 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)19 (+4) 9 (-1)12 (+1) 17 (+3)16 (+3)
Skills Deception +5, Stealth +6
Senses Passive Perception 13
Languages Common, Elven, Aquan
Attacks Melee +1 / 1d6-1, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342000000

Possessions: 400 sp.


Social Check DCs


Richard Graham, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many white ritualistic tattoos. He usually wears his grey robe and has his kukri always slung over his shoulder. He keeps his blonde hair in a flapper bob. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He can speak with the recently deceased. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was raised in a white middle class family as the only child. Richard was born on a far western forest where he grew up under the tutelage of his father, an expert Mayor. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is content.

Ideals: Gifted. Flaws: Insomniac, Impulsive, Mundane. Bonds: Immigrant. Occupation: Mayor

Voice: Middle-eastern accent

Attributes [hide]

Richard Graham, Male Human Druid 1
Medium (6'6") Human, Neutral Good (CR 1)
Armor Class 7
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)4 (-3) 12 (+1)16 (+3) 15 (+2)9 (-1)
Skills Athletics +1, Intimidation +1
Senses Passive Perception 12
Languages Common, Giant, Goblin, Gnoll
Attacks Melee +1 / 1d4-1, Ranged -1 / 1d4-3, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 500 sp. 1 Good lock.


Social Check DCs


Veit Bofdann, Male Dwarf [Permalink]

Personal [hide]

Description: This western man tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His clothes are grease stained in places. His chestnut hair is cut jaggedly and amateurishly. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Like his mother and his sister before him, after school he went straight into learning to become a Servant. He struck the Servant job and began his own company from there.

Motivation: Balancing his hectic life and new Servant responsibilities is difficult; and to be a barber again

Ideals: Optimist. Flaws: Insomniac. Bonds: Poor, Immigrant, Job, Military. Occupation: Servant

Voice: Sore throat, cough

Attributes [hide]

Veit Bofdann, Male Dwarf Aristocrat 12
Medium (4'3") Dwarf, Lawful Good (CR 12)
Armor Class 12
Hit Points 110 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 20 (+5)15 (+2) 14 (+2)9 (-1)
Skills Acrobatics +6, Athletics +5
Senses Passive Perception 12
Languages Common, Dwarven, Giant, Celestial
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +5

Possessions: 4000 gp. A large tome filled with over one hundred recipes written by a former royal chef. (60 gp). Large well-done wool tapestry (400 gp).


Social Check DCs


Fax Jerynomonis, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is wearing colorful clothing, dressed as a Assassin. He has styled his green crest well, parting it to the left. He tend to wears goggles to shield his eyes.

Personality: Fax hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: His parents moved while he was still in utero so he is the first generation to be born here. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He then took over the family business and is one of the better Assassin for hire.

Motivation: A need for knowledge about a nearby landmark; and to be a sailor again

Ideals: Artistic, Joker. Bonds: Immigrant, Family, Job, Adventurer. Occupation: Assassin

Voice: Posh accent

Attributes [hide]

Fax Jerynomonis, Male Dragonborn Warlock 9
Medium (6'6") Dragonborn, Lawful Good (CR 9)
Armor Class 11
Hit Points 62 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)12 (+1) 11 (+0)11 (+0)
Skills Insight +3, Stealth +4
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322

Possessions: 1200 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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