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NPC Generator

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Advanced [show]


Oloric Daraln, Male Dwarf [Permalink]

Personal [hide]

Description: This exceptionally lanky man likes to wear grey tank tops with green pants. He keeps his blonde hair in a pixie cut. His green eyes are passionate and lively.

Personality: He snorts whenever he laughs or is feeling confident. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Oloric is combative with any and all who dare try his patience in the slightest.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Brilliant and gifted he never wanted to apply himself. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Regain custody of his son; and his spouse's relatives view him with great suspicion

Ideals: Justice, Gifted, Persistence. Bonds: Family. Occupation: Courier

Voice: Speaks like tongue is numb

Attributes [hide]

Oloric Daraln, Male Dwarf Barbarian 2
Medium (4'3") Dwarf, Lawful Evil (CR 2)
Armor Class 13
Hit Points 17 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 13 (+1)13 (+1) 13 (+1)9 (-1)
Skills Insight +3, Persuasion +1
Senses Passive Perception 11
Languages Common, Dwarven, Goblin
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3

Possessions: 1000 cp.


Social Check DCs


Shane Kensley, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he typically wears grey cloth garments or leather armor. He wears his chestnut hair down. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born blind and as such lacked many opportunities for work. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Philantrophist, Fighting. Flaws: Antagonistic, Disease. Bonds: Adventurer. Occupation: Unemployed

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Shane Kensley, Male Human Cleric 1
Medium (6'2") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 15 (+2)11 (+0) 9 (-1)11 (+0)
Skills Acrobatics +2
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1 Banded mail.


Social Check DCs


Percival Staurheim, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man tends to wear a large grey jacket. His silver hair is braided into rings. He has gleaming, smiling violet eyes.

Personality: Abrasive and pushy, he has a hard time making friends. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. One day when Percival was young, his father was sewing while trying to overcome the flu, when suddenly his father dropped to the ground dead. His father had died from a severe disease that was unknown to the village doctor. Percival was heart-stricken from the event, and his mother started working long hours to provde for them. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He feels the way he acts is they only way to get by in the world; and to unite with his brother

Ideals: Artistic, Impeccable. Flaws: Antagonistic, PTSD. Bonds: Family, In love. Occupation: Bricklayer

Voice: Old Prospector

Attributes [hide]

Percival Staurheim, Male Human Sorcerer 1
Medium (6'2") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 9 (-1)12 (+1) 13 (+1)8 (-1)
Skills Arcana +3, Deception +1
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 4000 cp.


Social Check DCs


Torbera Morigak, Female Dwarf [Permalink]

Personal [hide]

Description: She wears tight fighting clothing, which leaves very little to the imagination. Her black hair, when down, is lengthy. She has several tiny sapphire earrings on each ear.

Personality: She hates orcs. She views them as having robbed her home of its proper glory. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: She was born in the east. Aside from being a slave or a gladiator, there isn't much legitimate work for Dwarves in Torbera's homeland. Torbera decided to take the middle way and become a bodyguard. She left for the east, certain she would find work there.

Motivation: Several ex partners dislike her way of doing things and want revenge; and obtaining odd cultural half-elven artifacts is her passion

Ideals: Fighting. Bonds: Rich, Enemies, Adventurer, Immigrant. Occupation: Barber

Voice: Voice breaks

Attributes [hide]

Torbera Morigak, Female Dwarf Fighter 2
Medium (4'3") Dwarf, Neutral Good (CR 2)
Armor Class 10
Hit Points 24 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 16 (+3)13 (+1) 15 (+2)9 (-1)
Skills Insight +4, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Dwarven, Halfling
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3

Possessions: 300 gp. 1 Masterwork Common Melee.


Social Check DCs

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