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NPC Generator

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Advanced [show]


Harann Vangdondalor, Female Dragonborn [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic left leg, she likes to wear darkened spectacles and heavy clothing, no matter the weather. Her crest, while still mostly rusty, has prominent grey streaks. She wears large thick round spectacles.

Personality: Harann is depressed about a lot of things. She tends to be a nihilist. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Harann was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. From there she went from mercenary job to mercenary job. She is searching for what she claims is her rightful reward.

Motivation: Meet up once more with her childhood friend; and a need for knowledge about a nearby landmark

Flaws: Depressed, Antagonistic. Bonds: Poor, Adventurer. Occupation: Mayor

Voice: Smoker's lung

Attributes [hide]

Harann Vangdondalor, Female Dragonborn Aristocrat 9
Medium (6'2") Dragonborn, Lawful Neutral (CR 9)
Armor Class 13
Hit Points 74 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 15 (+2)13 (+1) 8 (-1)15 (+2)
Skills Insight +2, Investigation +4
Senses Passive Perception 9
Languages Common, Celestial
Attacks Melee +3 / 3d4+0, Ranged +6 / 3d4+3, Grapple +3

Possessions: 20000 cp.


Social Check DCs


Emmeline Heiser, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, and carries falchions. She has moderate length auburn hair. Her gray eyes are slightly larger than normal.

Personality: Eccentric and domineering, Emmeline will drive conversation. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: Born in a small village she learned the ways of the warrior from her mother. The family's rival house kidnapped her sister with the intent that her sister marry their son to gain control of contested properties. She has been saving her money to try and buy her brother's freedom.

Motivation: To pay off her debts; and an old rival family wants her found

Ideals: Fighting, Extrovert, Philantrophist. Bonds: Family, Debt. Occupation: Seamstress

Voice: Ums and uhs a lot

Attributes [hide]

Emmeline Heiser, Female Half-Elf Cleric 5
Medium (4'9") Half-Elf, Neutral Good (CR 5)
Armor Class 9
Hit Points 40 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)9 (-1) 14 (+2)11 (+0) 11 (+0)14 (+2)
Skills Athletics +1, Religion +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +1 / 2d4-2, Ranged +2 / 2d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 200 gp. Silver pearl (80 gp). Alexandrite (500 gp).


Social Check DCs


Eleanor Payton, Female Human [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She wears dull brown sweaters, loose black pants, and alligator leather shoes. Beneath her sweater she keeps a concealed lance, just in case. Her long silver hair is drawn into a two foot long braid. Her hazel eyes are slightly larger than normal.

Personality: She is happy with her job as a Bowyer. She turns her eye from what people do, preferring to live and let live. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: She was born to loving parents in a slum to the east. She worked as a nervous Bowyer and found it very stressful. She saw the violence of war and the aftermath so she converted to religion and dedicated herself to non-violence.

Motivation: She's looking for her big break.

Flaws: PTSD. Bonds: Poor, Job, Adventurer, Religious. Occupation: Bowyer

Voice: Dark and ominous

Attributes [hide]

Eleanor Payton, Female Human Commoner 11
Medium (4'11") Human, Chaotic Good (CR 11)
Armor Class 10
Hit Points 6 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 7 (-2)18 (+4) 15 (+2)10 (+0)
Skills History +8, Insight +6
Senses Passive Perception 12
Languages Common, Dwarven, Gnome, Ignan, Druidic
Attacks Melee +4 / 3d8+0, Ranged +4 / 3d8+0, Grapple +0

Possessions: 17000 sp. Silver chalice with lapis lazuli gems (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ahlyssa Meliamne, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her silver hair is smooth and relatively long. Her green eyes dart around the room hyper actively observing anyone and anything.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: The child of a Marshal, who enjoyed hunting, Ahlyssa was taken on many hunting expeditions. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Mortician work with an outfit from a few towns over. Mortician work suited her well, and with each successful project, she earned more gold and more respect from her peers. She inherited the family business which she has now maintained for 14 years.

Motivation: She has money and likes to spend it.

Ideals: Athletic. Bonds: Job, Rich, Nature, Religious. Occupation: Mortician

Voice: Italian accent

Attributes [hide]

Ahlyssa Meliamne, Female Half-Elf Ranger 5
Medium (5'9") Half-Elf, Lawful Good (CR 5)
Armor Class 11
Hit Points 25 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 10 (+0)9 (-1) 10 (+0)14 (+2)
Skills Medicine +3, Survival +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 200 gp. Freshwater pearl (6 gp). Iolite (40 gp). Deep blue spinel (400 gp).


Social Check DCs

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